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Is Map Repeat Prevention off?
I just got Ironworks twice in a row.
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You can give 12.5k Auric Cells on the PTB...
Why not 2 million bloodpoints? I get allowing people to try out outfit combinations helps you sell more cosmetics, but at least throw in 2m bloodpoints so we can actually test the new content without having to grind for it. Kind of weird that it hasn't been done already, you have the means to do it and no reason not to,…
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Hotfix comes with a bunch of perk nerfs
Were any of these really necessary? None of these were worth nerfing, honestly. Shame to see.
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Finisher Mori improvement
If all other Survivors are on hook in the struggle phase, the last survivor that is slugged should be moriable, since there's basically no way the game will continue (since nobody can 4%). Right now if there's other people hooked and you want to do the mori, you have to wait for the hooked survivors to die first, which is…
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Poised Tweak?
Currently, Poised only reveals auras on the very first time you touch a unique gen, and then never again for that specific generator. This is likely done to prevent gen tapping to get permanent wallhacks on the killer, which is fine, but it creates a little bit of an annoying scenario. Say I start working on Generator A,…
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Thwack got done dirty
Honestly, this perk is genuinely worse than it was before the changes, which wasn't the intention (at least I hope). We got a Token system, which amounts to 3 extra uses of the perk per-game at most, at the cost of 25% of the perk's range, and removing the aura reveal from it. Not worth it at all. You only get 1 Token per…
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Can we see the Map Variations as we're loading in?
Kind of like how Badham has Badham I-V, could we get the variation number of the map name when loading in? It would be helpful for getting your bearings.
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Crouching can cause hits that should connect to miss
SUMMARY OF THE ISSUE: Crouching can cause the range at which a Survivor can be hit by attacks to decrease significantly horizontally as well, far more than intended. This is especially prevalent on the "rush" style of killers such as Billy, Blight, or Demogorgon, where the camera is locked vertically. In cases where…
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What if Premonition revealed the Killer's Aura for a short period of time?
Like, for a single second, maybe. It'd reveal the direction of the killer a lot more precisely but it wouldn't allow you to track where they're going next reliably. I think that'd be a neat change without being too strong.
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Cypress Mori has incorrect description
The Cypress Mori still has the scrapped PTB description of the offering, even though that is never how it functioned:
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So the Unknown Teleport nerfs are going through unchanged?
Sad to see. I'm really tired of seeing only parts of must-run addons being incorporated into the basekit and in this case, leaving the killer in a worse state than before. I hope to see this reverted, or better yet, make the old Blurry Photo effect entirely basekit.
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Will Sable ever get an Iron Maiden tshirt?
It would be the easiest way to make a sabillion dollars.
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What Tier of the rift are you finishing on?
As the rift comes to a close, I thought it'd be fun to see what tier y'all are on, especially considering that this is the first time a tome has been extended to 200 tiers. Right now, I'm on 175! Will probably go up a couple of tiers before the rift closes: Has anyone managed to make it to 200?
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Can we get visual skill check warnings?
It's kind of weird that this hasn't been implemented yet, especially considering that it's not a complicated feature and it's already on mobile. It's a pretty basic accessibility feature, and quite important for people with hearing loss. (and those who want to listen to music or have the game muted).
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Why reduce Skull Merchant's movespeed while inspecting her radar?
Undoing a perfectly fiine QOL change seemingly for the hell of it? It's like you want her to be deliberately clunky or something. Also what does it mean when Fast Vaults will no longer be detected by Drones? Will they just flat out be unable to scan a Survivor performing a Fast Vault? That'll remove a big part of…
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Is the dev update today?
Title.
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What perks do you think "fell off"?
I'm talking about perks that you used to see super frequently, but you just don't see that often that much anymore, especially if they didn't really get any changes that caused them to decrease in popularity. Three big ones I would consider in this category are A Nurse's Calling, Discordance and Whispers. You used to see…
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Project T Cancelled
https://x.com/Behaviour/status/1836103012575781262
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I'm living for these perk changes
Y'all are really cooking here, I can't wait to try these out myself. Shoutout to BHVR.
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Skull Merchant Scanline nerf is pretty unreasonable
Having the Drones only have a single scanline will kind of dunk on her entirely. The rest of the nerfs are reasonable, but only having 1 scan line per Drone will really suck. The other nerfs do a good job at making her less obnoxious to play against but this change specifically seems like it'll gut her (and make the drones…
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Lucky Star
Please please pretty please can we keep the aura reading on the perk? 🙏 It was my favourite part about Lucky Star and I'd hate to see it go…
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It kind of bugs me how killer-specific techs are being handled lately
lmao get it, bugs? Ok jokes aside, does it bother anyone else how they've been handling killer techs lately? Dracula gets a bug patched that makes his weakest form a bit better, but Knight has a bug that plagued him for MONTHS that causes guard AI to break, sometimes in a dramatic way, turned into a feature? It just seems…
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Inconsistency in Perk Flavor text
Newer perks have the beginning flavor text in yellow and italics, as shown below: However, the older perks have it in the standard text: This is a weird inconsistency, and the older perks should be updated to match the new formatting.
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[TCOFS] Sam's head is on backwards
Honestly not sure if reporting this here is the right place to do so, but it's DBD related enough I guess? Anyway, during the section where Sam has to rescue the teenagers from the Storm Drain, I somehow ended up with his head twisted around after using the camera: It fixed itself when vaulting something, though.
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Where is my game????
It literally installed nothing 😭
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Wretched Fate not protected by Undying
Not sure if this is a visual bug or if the perk actually is cleansed but Undying appears to not protect Wretched Fate.
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Why'd you double nerf Save the Best for Last?
It really doesn't feel worth using anymore in the majority of cases, especially with the removal of being able to preserve stacks. It also has the extra downside of getting Stacks completely nuked on killers with non-damaging Special Attacks. If Iron Will (which is honestly stronger than STBFL was) can get one of its…
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Forgotten Ruins - Passages completely break Knight's power
When a Survivor is Hunted and enters a passage, instead of the Guard being able to go through the passage, the Hunt instantly ends. This completely breaks his power and makes him practically unplayable on this map.
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Dredge's Mori is broken
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Lery's is spawning god windows
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The Trickster rework isn't good
With the tome challenges having Trickster-specific ones, I've been playing him a bit, and it's really reminded me how much of a state this killer is in. He feels awful to play. It feels like his chase power got gutted just for the sake of making him 4.6m/s. Not only was his TTK increased with requiring 8 knives to down,…
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Rift Tier counter is only showing first two digits
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Cenobite STILL missing sound when damaging a generator
I have reported this bug twice and it has remained unfixed for years.
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Vecna's "Recover Artefact" does not reward any sacrifice points
Recovering an artefact from a downed survivor does not award sacrifice points like a regular mori would.
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Disconnect Bots have way too much movement when struggling against the Redeemer
DC and custom game bots can drag themselves significantly more than regular players when speared by the Redeemer.
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Sadako can teleport to recently disabled TVs
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Why is Myer's mori third person now?
When not using Tombstone, just regular moris, killing someone on the floor will result in the camera taking a third person perspective. Why was this changed after so many years? I really liked the first person perspective of Myers' Mori. It's definitely a downgrade in my eyes.
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Can we make the bots *slightly* less terrified when the gates are opened?
I just picked up a bot while at the little corner bit near the exit gates while injured. Instead of healing me, he CLIPPED THROUGH ME to leave the trial. The killer was nowhere nearby, literally carrying someone, and instead of healing me he just leaves. Can we make the bots at least prioritise healing injured survivors…