The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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That's awesome!, i also play solo exclusively and had the mentality that SoloQ sucks, tho after taking notes i'm surprised that the teammates actually do something but have the tendency to throw the match. During MMR testing i had the chance to get the achivement "Power moves" which was very easy at Rank 1, tho most of the…
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So far 3 perks that almost always appeared in those matches were BBQ, Ruin and Tinkerer, for survivor was the same old song, Dead Hard, BT and Unbreakable, sometimes DS. To i'm gonna take note on perks too.
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Noted. Like a said on the first post, is just for fun of showing how my matches goes, the data you can interpret, i'm not trying to prove a point, showing things that other may find interesting. I could say that personally for me is to see if my SoloQ matches are actually that bad.
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If you assume that 2 survivors got hooked once, and 1st survivor to die get hooked 3 times without double hook it sounds fair to me atleast, also if you take into account that the max hooks are 12, if the killer gets 6 hooks before anyone die sounds amazing atleast for survivors.
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That's fair enough, i will you take your suggestion for the next matches, also, it sucks that rescuers aren't willing to take aggro to avoid a teammate getting double hooked
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Like i said, if the killer goes out of his way to get the same survivor hooked twice in a row he is tunnelling O.o
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Pretty much garbage, facecamp all the matches, Survivors working with the killer, people DC when completing or not a challenge, killer camping pumpking gens, etc...
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All events suck because people play like ######### ######### to get things done, lost count of who many facecamp killer and friend with the kiler survivors i got today, and the best part is that they don't get punish for that, people can't just play normally during events
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Don't bother, devs won't do anything, i got every single type of curse when playing against SWF and those people never got banned.
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In a game that is all about information, being able to tell your teammates who is the killer, what perk he is using, what he is doing is basically using a wallhack, i don't ######### care if devs say that this stupid unfair advantage ins't cheating, i can't take seriously words from the devs, they took years to fix infinite…
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LOL, if they want to play casually them play KYF, atleast try to defendes CheatWithYourFriends
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If you slug everybody and proceed to hook everyone, god bless you, i had matches and the killer gets 4 slug and literally go AFK waiting everyone to die on the ground. If you think about it, all the DBD lore is about Killer being choosen to entertain The Entety and maybe that's why killer can make the game 10x more fun or…
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You just point that SWF is the problem and not gen speed XD
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They never talked about it, also it was a undocumented change, probably because it came with the Unreal Engine update, so maybe was a side effect of upgrading the Engine.
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They have add 60FPS Skill Check once, and it was so good, for some reason they removed some time after...
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Wow, the grab getting canceled still happening? Pretty Good Job So Far Devs
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No, is not bannable, i edit my GameUserSettings.ini and Engine.ini to use custom resolutions and smooth framerate and never got banned in 2 years of doing this, also i send a message to EAC support asking about Custom User Interface and they said as long is don't give you unfair advantage EAC won't proc, so we can say that…
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Yeah, but that is a problem with SWF players not the game itself
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Basically you are saying that the people you brought to the game aren't dedicated enough..... it was 5 times harder to Level Up when this game came out, now you can easily get 1,000,000 Bloodpoints in less then a week, if you are talking about learning curve i understand, i had a friend that give up from playing because he…
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Genrush mean survivors are doing they only objective, to slow down the game Survivors needs secondary objectives that's give a reward equals to the main objective, i think increasing bloodpoints gain for breaking totems would be a good start, make the solo players' success almost completely independent of their team's…
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BBQ&Chilli ######### Stealth playstyle, and the Devs notice that (after months ¬¬) this is the solution to the problem, now lockers are more useful for stealth players, and most of the survivors don't ######### care about being tracked by BBQ&Chilli, BBQ&Chilli is such a lazy desing perk, Whisper in the other hand is a…
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Gen itself is not the problem, since is the only and main objective for survivor, the game needs a second objective to delay the game a little bit, if they increased the points you gain for breaking Dull Totems would be a great, also use NOED and Remember Me to "Counter" GenRush, i now that use perks to counter a game…
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Sole Survivors works in a range of 28 Meters at tier 3, so in this case, Sole Survivor would block the aura reading from Nurse's Calling because Nurse's calling also have a range of 28 Meters, because of that you won't lose any Distortion tokens because your aura won't be revealed anyway.
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The problem is the volumetric fog and the new lighting
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The Devs said that after the engine update some sounds volumes are bugged, some are loud af and other you can't even hear at all.
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One problem this game had is, Perks that counter mechanics, and this is bad design, mechanics needs to counter mechanics because this will reward smart players, while Perks that counter mechanics is more a lazy solution to try to fix a mechanic, BBQ&Chilli is a good example, since Killers didn't had a way to track stealth…
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Yeah because is cool play against Huntress with Instadown every single match
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Just remove the perks from free characters from the shrine would be enough, or atleast or make just 1 perks from free characters appears in the Shrine
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Not_Queen is the only one that seems to care about the game, Mathieu Cote is a total douchebag and clearly just care about the money this game is making, this is so sad because there a lot of good suggestion in the forums that just needs at least be tested for viability check
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Framerate drop, Sttuter and graphic settings not working. Lowest FPS = 15 (Shelter Woods and Snow Map) Highest FPS = 55 (Lery's Memorial) Average FPS = 33-40 (Most maps) Lost FPS Max - 15 Lost FPS Min - 5 PC Specs Intel Core i7 4510U, 2 Core/4 Threads - 2,6 GHz Nvidia Geforce 710M 8 GB Ram Windows 10 Single Language…
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SWF always is the problem :v
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I'm having massive slow downs in the new map
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Yeah, change the totems spawn, 1 month later everyone get used to the new spawns then change it again, yeaaaaaah great solution
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Honestly that don't change much, normally in SWF one guy loops you to the death while the others gen rush, that's also show how much SWF can ######### this game mechanics
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"If you want to win, play as Nurse or Billy" yeah because everyone plays with the intention to lose, Mathieu proves be more stupid than it seems