Comments
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You do realise that the killer shack is the strongest loop in the game, hence why it's sometimes called the god loop? Just because you can't run it well or the players you see running it do it poorly doesn't mean that the loop is bad. It means that players are bad.
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You do realise that even the devs said that the stats are unreliable right? I don't get how many people cling to those stats since its been agreed upon by the community that they are basically useless... Freddy is a low rank stomper and guess where all of those statistics came from? LOW RANKS. The deva shouldn't be…
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OK, number 1: Map pressure makes or breaks a killer. If they can't get to you from one side of the map to another in a good amount of time, then they simply won't find you at all and they are considered a bad killer. Number 2: Billy has a cool down on his power. It's 3 seconds long which is enough for his purpose. He's…
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Oh look, another survivor main that thinks they should be the power role. It's always funny listening to baby survivors cry because they watch one 360 montage and whine that they aren't gods at the game the second they pick it up. Just get a grip bro, it's not the end of the world if killers get their first buff since the…
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I think that there should be a way to appeal a dc penalty. They could do something like League of Legends lag report that basically checks your connection at the time of the dc and if its below a certain average the ban gets removed. This would help the people with less than optimal Internet as the information would be…
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No matter how many statistics you put in, no matter how many good points supported with evidence you say, no matter how many community agreed upon things you mention, there will always be an imbalance in this game for various reasons. This game a a new type of sick and it pains me to say that because I do love it. There is…
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This is the problem with people.They play for a week, a single week and they get to rank 8 by just doing gens and not knowing how to loop, avoid getting hit and mind games. The doctor doesn't need a rework, you just need more than a week of experience to learn how to play the game.
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Spine chill. You get a warning if the killer is coming in your direction while they only know you are somewhere near by. If you get good with it you can make some big brain out plays with it and flex on your friends with how good you are
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Shortage of survivors? Thats probably the dumbest thing I've heard so far. Ruin wasn't a crutch. In case you didn't know, a crutch is something that helps new players do well but makes experienced players do worse. Ruin was a borderline necessity for most killers if you even wanted to get close to getting a kill. A d…
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That's my problem with this game. Every time a change comes around that makes 1 killer better to play as, there's always survivors that want to just bully killers so they beg for nerfs just so they can keep their fragile ego intact. How about instead of begging for nerfs, you get used to the changes, realise that you're…
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I just find it kind of pathetic how some people insult others because they lost at a game. Bro just chill you probably pipped anyways.
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Unbreakable is fine, he's just an angry boi
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On its perk description im pretty sure it says you can use it to dodge a hit. That's what it's s used for. The dash to a window or pallet is just a bonus. And like some people said, just bait it out. It's not that hard if you realise all you have to do is not swing...
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Late game perk btw...
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People here are moaning that they go to sleep too easily without realising that if the time to fall asleep was longer freddy would be a lot worse, the fake pallets are an add on so you can only use them if for one game if you have the specific add on, snares are kind of similar to trapper traps but you don't waste as much…
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This isn't a nerf it's basically a rework on his power. The changes aren't even that bad since now you can have a super tiny terror radius with monitor and you can even get some gen grabs of you're lucky. The static blast is a cool concept especially if the survivors 3 gen themselves as you can just wait for it to come…
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I wouldn't have a problem with it if the totem spawns weren't so terrible. If BHVR just made it so that ruin spawns at a random location AWAY from gens and survivor spawns it would fine because they would have to actively go look for it. If the new ruin gets cleansed in the first few seconds of the game then you have a…
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Honestly, the only thing I think that needs changing is the reveal since the conditions for it are incredibly obscure and difficult to meet. You could be walking around looking for a gen and then BOOM! Ghostface revealed and you're in a chase. If I knew a way to fix this I would suggest one but hey, he can be fun to play I…
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I'm just happy that people will be punished for rage quitting when they get downed once. It gets pretty annoying after a while.