Roco45

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Roco45
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  • Because of SWF. Even in matches where the Killer is guaranteed to not go up against 4 players with 2nd chance or gen perks, they still tunnel/camp/slug because of SWF. Those awful gameplay mechanics are not fixed by BHVR because of their viability against SWF since SWF inherently have an unfair advantage. Leads to Killers…
  • I've been playing Sadako the entire event and this makes sense why the event queue seems to be harder than the regular queue despite the random perks, because TV placement is botched as #########. Why hasn't this been fixed?
  • The issue is SWF, it's not an issue with Surv in general or even Killer. SWF is ruining the game for everyone else.
  • At the end of the day you can only blame BHVR for allowing SWF to ruin the entire game. Just now, the last four games I played as Onyro, all against bully SWF where I could do nothing. Then the next match I get is SoloQ and they all DC after I get my first down and build up condemned, so I let all the bots escape while I…
  • This is such an L comment. Maybe actually read what was posted above you, thanks!
  • Yea so do you really think that over half an hour in a match, the Killer wasn't maxxed out on everything besides sacrifice? The disassociated replies to my comment are actually kind of astounding. I state a Killer held the game hostage for +30 minutes and was abusing a bot to prevent the next phase of the game that the…
  • Yea let me relite the boon when I'm slugged lol Great idea, do you even play DBD?
    in Knock out Comment by Roco45 January 17
  • Oh so a boon that the Killer can put out. Wow that's amazing, game altering lol Anddd now you're saying Survs shouldn't rely on perks, but your prior reply was stating to use perks to counter slugging. Mmmmmm so you don't really have much to actually contribute lol
    in Knock out Comment by Roco45 January 17
  • Exactly! Like what am I expected to do? DC or throw the game? I was trying to maybe get hatch or make a break for the gates once they were powered, the intended next phase of the game lol The Killer only did it because it was a bot and the bot was awful though I'm sure a person would have DC'd if they were that 2nd to last…
  • What perk is going to stop a Killer from slugging everyone the entire match? C'mon quick, which perk is that?
    in Knock out Comment by Roco45 January 17
  • That's an L response tbh. The only actual way around all that is to play in a SWF, but then Killers cry and it leads to more of the same. Can we say, cycle.
    in Knock out Comment by Roco45 January 16
  • Yea because sitting on the ground or crawling around the map insanely slow is such riveting gameplay. All for what, the Killer to rush back and immediately down everyone again to drag the game out longer? It makes sense, you are definitely the type of Killer making miserable matches that primarily affect SoloQ, so you get…
    in Knock out Comment by Roco45 January 16
  • Delayed the game? No wonder this community is the way it is with a response like yours hah How shameful for you. Yea I was responsible for delaying the game so it could progress to endgame, like the Devs intended. The Lich definitely did not delay the game and abuse in-game mechanics to drag out an already miserable match.…
  • Have you considered it's because SWF is overpowered in this game and Killers can barely keep up, meanwhile SoloQ is a nightmarish hellscape of Killers releasing their losing SWF game frustrations out on SoloQ? Probably not lol
  • Only #2 and 4# are valid, but that isn’t going to fix going next or dcing, they’re just things that BHVR should already have improved. The hard truth is you aren’t going to force anyone to sit in a match that they aren’t enjoying and aren’t having fun in, in SoloQ. The reality is that currently, DBD has never been easier…
  • None of that matters when SoloQ can't see the perk loadouts of every Surv in the lobby so that perks can be coordinated or lobbies can be dodged if a Surv is running bunk perks. Though if they were to add that, I suspect Killers would then complain and then Survs as a whole would be nerfed. The reason SWF is so unfair is…
  • The issue at the core is SWF and over tuning Killers to compete with SWF. It's a circular issue that will never be fixed unless BHVR puts the effort into nerfing SWF by changing mechanics and then balancing out Killers/Maps/Loops once that is taken care of. The typical Surv experience, SoloQ, is unplayable and the worst…
  • You're ignoring that DC's don't count in stats and the majority of SoloQ games have DC's. So really that 40% is an inflated stat of the best SoloQ players, not reflective of the actual player base.
  • I had a match against a Lich today that was tunneling/slugging/camping; all three Survs DC'd so I was left with all bots. I just evaded the Killer to make it to end game, except the Lich killed two of the bots and then dragged out the match for +30 minutes with the last bot. Kept downing the bot, picking the bot up and…
  • It gives more than that. With it, I can see Survs throwing down pallets and Killers breaking them when in chase, so I can see where the Killer is if I don't have direct los. It's great in SoloQ to see what pallets are still up as well and above all else, it visibly shows how nerfed most maps are now with complete dead…
  • The only way this situation gets any better is if SWF have their mechanics changed. Gen repair penalties depending on how many are in the SWF party, not being able to bring in tools, and not being able to bring in the same perks. Any buffs to Killer will continue to ruin the game for those not in SWF and any flat out buffs…
  • Yea! Which is why I suggest multiple game mechanic changes to SWF that would balance out all the information they get just by playing together. Also I firmly believe that tunneling/camping/slugging should be highly punishable, with the Killer receiving not only little bloodpoints, but in ways that the game mechanics…
  • No, that's just your contribution, not the actual discussion. There's plenty of people on this thread and on the forums that are open to actual discussion, instead of just trying to shut down every single conversation because of their own personal bias. You've stated not only actual counter argument to how adjusting SWF…
  • There is no way to buff SoloQ that SWF also wouldn't benefit from, which is why SWF needs to be mechanically changed so that it affects SWF and not SoloQ. Longer gen times makes logical sense. Gens fly by in general, but especially with SWF coordination. Not being able to bring in tools and having to scavenge for tools,…
  • Nah they need to start actually putting effort into balancing out SWF, which in turn would make overall balancing easy and then you wouldn't have the majority of the playerbase hate playing this game because SWF makes every other gameplay aspect, miserable. The severs do feel awful though and hitreg is insanely bad in this…
  • Let's be real, DCing "by accident" is incredibly low, stating otherwise is a fallacy made to try and refute what's actually happening. There are DC's that happen because of BHVR's servers, but that also is low. The majority of DCing, is from Survs placed in miserable matches or Killers placed in matches outside their skill…
  • I don't think all will, but at a certain point it'll just be mostly SWF's and then Killers will hate the game even more. Rn SoloQ Surv is unplayable and when it's not unplayable, it's just a completely awful experience. Look, the Stats that BHVR release don't really matter, they don't count DC's. SWF don't DC because they…
  • BHVR's stats are pretty pointless when they don't factor in DC's. Chucky is one of the top Killers that players DC from. If I'm in SoloQ and it's a Chucky, someone DC's. If I pick Chucky to play Killer, Survs DC. The ones that stick out the match are usually SWF.
  • Yea the aura reading is ruining the game. Killers have Aura perks for literally every single action and then some, ontop of most Killers being released with some form of Killer instinct in their basekit so they're already getting constant information anyway. All of this coupled with immensely smaller maps, less loops,…
  • Hey bud, almost every match someone already is going "next", it's not one in every ten games, it's literally every or every other match lol Also it's funny when people bring up Killer stats, yet BHVR doesn't factor in DCing and in most of my SoloQ matches someone DC's so most of my SoloQ matches aren't getting added into…
  • Look, if you want to have an actual discussion, then we can have one. This response of yours though, is not that, it's not even an attempt at that. You state that mechanic changes to SWF would be a punishment, that already tells me that you aren't here to have an actual good faith discussion. Every single nerf in DBD is a…
  • I don't really think they have a plan besides band-aid fixes with paid perks and constant IP DLC to generate them money. If they had any sort of actual sense for development, they'd be working on getting the core game to a healthy state. They're also backed up by some of the community who will just ride along with them no…
  • That's the thing, people literally aren't playing SoloQ Surv as much anymore and queue times are getting longer. Yea people like to spout that Survs will kill themselves over "anything", but generally that's not true and it's due to Surv being in such an awful state that people don't want to sit in a losing match that has…
  • The hard truth that a lot of people don't want to talk about, is that the epidemic is because generally Surv is in the worst state it's ever been in. Sure the game is fun for SWF, because you're playing with friends, but in general, SoloQ is miserable and the worst it's ever been. Every Killer is prepping for the worst…
  • Posts like this are hilarious given that Killers have so many aura reading perks at this point, they don't even have to actually look for Survs… not that they really need to anyway with all the crap map reworks. A killer sharting shows Surv aura's for 5 seconds, 10 seconds when they stand still to wipe the cheeto dust off…
  • It's completely true. Unless you can provide some evidence that the game launched with SWF or mentioned SWF anywhere back in EA. The game was literally advertised as a 1v1v1v1v1 with no communication and stuck to that for a while. Aside from that, it's also mind numbingly true if you rub two brain cells together and take a…
  • You mean after SWF was released they said it was always intended? Oh wow, that totally clears that up lmao The game sold in 2016 as a niche asymmetrical horror game that was advertised as being a 1v1v1v1v1 where cooperation wasn't needed on the Surv side but encouraged, with a heavy focus on having limited information. I…
  • Why do people even quote stats anymore like this? DC's don't count, right? So every single game that players DC from, isn't counted.. and there is a lot of DCing that happens in this game. Are there any stats BHVR has released showing how many games there is at least one DC in?
  • OFC SWF is a problem, the game was not built with SWF in mind and the foundation game mechanics that the entire game has been built on for almost a decade, completely contradicts SWF. Even worse, it's completely destroyed this community since Killers hate Survs because they often verse SWF, SWF's troll the Killer and…
  • No it's not, its down to every single aspect. This isn't the game BHVR sold to the public back in 2016 that was touted as a 1v1v1v1v1, that's long gone, yet still half the community has to deal with all the old outdated gameplay mechanics that were put into place to facilitate a non team game. The moment that SWF was…
  • Sorry, but every other asymmetrical game in existence disagrees with you on voice comms. You can stamp your wittle feet over the proposed addition to voice comms, but voice comms would absolutely help SoloQ.It would give players the choice of further cooperation that is impossible for SoloQ currently, but the game…
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