Comments
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Thank you.
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Every time a survivor is downed isn’t next to a wall…
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Any situation where you don’t have a wall to face.
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Agreed. Against good players it’ll lead to survivors getting bled out to secure the kill. Which’ll end up hurting your rank rating and BP
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Sitting on a generator 45 seconds feels like ages. During a good chase it’s completely the opposite.
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That’s in the optimal best case scenario.
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You shouldn’t have to run a perk to counter a base kit. Similar to Survivors stating you shouldn’t have to run Iron Will against Spirit complaint back in the day. Same thing
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Oh they’re well aware they pushed Knight out of PTB way too early. They simply didn’t care enough to bench him for longer in PTB to get his power to a reasonable level, and iron out the bugs players mention in the PTB. When you introduce a new killer with a somewhat complex power an extra extended PTB is needed. The devs…
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25th November 2022. Still not working
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Good idea! Thanks!
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It’s to prevent slugging for the 4k. It isn’t fun for the slugged person waiting for you to find the 4th. Flashlight saves, SWF’s, Flashbangs, etc. preventing you from picking up. You have 45 seconds to deal with the threat. Otherwise Survivors played better than you. Learn from the experiences it’s how you get better.…
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If you have to tunnel it usually means you screwed up big time or simply aren’t experienced enough as killer. Aside from that you aren’t meant to win them all. Sometimes you have to swallow your pride and accept the survivors played better than you. AFK for a few minutes, they’ll finish the gens, open the gates and force…
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This feels like post nerf Spirit complaints all over again…
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Play defensively, but know when to play aggressively and you’ll get them done. The killer adepts aren’t hard. You simply aren’t experienced enough as killer. It’s why playing survivor is vastly more popular in comparison. killer has a higher learning curve.
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bump still waiting for an answer
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you’re making this out to be a bigger deal then what it actually is. It’ll be a learning curve that survivors will adjust to quite quickly. it’s what killer mains do when another killer is released. Brief learning curve.
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Even if that was implemented the community will find something else that’ll be considered to be “toxic”. As a example people consider spamming “What a save voice prompt” in the Rocket League to be toxic…. A lot of the toxicity that people complain about in games is actually quite silly in retrospect. If people get upset…
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Thanks man.
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In the title
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Toxicity is within the eye of the beholder. The game is meant to be fun, everyone's perspective of “fun” is a little difference. If a game ceases to be fun, you should probably take a break
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I'm not playing atm, I quit before Ruin was nerfed and have just been watching fro the sidelines. I won't bother getting into a huge debate with you as everyones opinion is different. Ruin was used in 80% of games - you can't judge whether gen speed is a problem when a slowdown perk is being used as soon as the game starts…
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Yes they literally announced a 1 v 2 multiplayer two demons vs one Slayer
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Thank you 🙃