The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I mean, I got 4K anyway, because they sucked at looping, but every single one of them ran for this loop and there's not much you can do about it. inside killer shack -> shack window -> jungle gym window how are you supposed to chase them? go all the way around? vault shack window and go around? vault both windows? all…
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Yup, crotus prenn. TBH I don't mind pallet generation too much, because you can always force survivors to drop them and the problem is gone. However windows stay for the entierity of the game and the only way to counter them is bamboozle/some killers.
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In general it seems like a bug with vaulting through windows with a drop. You either don't vault at all (the animation still plays) or you get stuck. Edit: Platform - PC
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Blocking survivors in basement untill they DC is holding the game hostage and is bannable offense. Edit: A word
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I agree with others that it's a little bit toxic to do so, but I have to say that it's not bannable offense. You're not breaking any of those rules: CLICK. Your behaviour is not nice, but banning for things like this would be ridiculous.
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Disclaimer: I'm not stating that he's strong nor weak, I need more time played to fully understand him. [Sloppy butcher + Bloodhound + Thanatophobia + M&A] seems like the most useful perks for that killer [sloppy + BH] gives you easier tracking after frenzy ends [Thanatophobia] punishes survivors for not healing [M&A]…
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@Janick Do Legion's addons affect mending from borrowed time? Also is/will it be possible to unlock the two other Legion members (and how)?
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My guesses were "The Sect", "The Million" and "The Legion", but when we got the teaser "Within darkness lies a legion…" it got pretty obvious.
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Do you even know what you're saying? He's tremendously underpowered, he will be fine only if BHVR boosts his movement speed to 215% and incorporates both iridescent addons into his basic kit. /s
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AFAIK most of players don't have static IP so there's no problem.
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DBD is asymmetrical game, i don't know about any other asymmetrical game that has tournaments, which means that whoever wants to host tournament has to build the rules from scratch. Without the "destiny" twist, Tyde's rules are a solid take on making some basic standards for DBD tournaments.
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The estimated queue times will be added some time (soon™) after the new matchmaking. And yes, I want them ASAP.
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"Base Rules and Information The Killer will host the game on the predetermined map, chosen by TydeTyme. Teams will be designated characters and perks that they must play with, per match. Killers must use the required add-on's (see Destiny Rules). Breaking this will result in a penalty. Offerings must be turned off.…
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If you spam it 3-4 times you should be fine, however spamming it for a few minutes might get you banned (gameplay abuse/taking the game hostage?). There's no strict rule as to how long you have to spam them to get banned.
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You're right. Some people will benefit form servers, some won't. It all depends on where you live in relation to servers and other players. To my mind servers wouldn't change game too much: If survivor and killer (host) have good internet, it doesn't matter. If killer has good internet and survivor has wooden net, the…
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ʇɥɐʇ's ʇonƃɥɥɥ Am I shitposting yet?
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Ticks work only on server-side. If you're having 200 ping, tick-rate doesn't matter. We already have players with 200-ish ping on P2P connection. Servers would crank this up for them by next 20-50ms. I'm not an IT tho, I might be wrong.
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qq
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Yeah, it depends on location and platform. For me (Central Europe PC) it's ~5 minutes.
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It goes both ways, Quick & Quiet + Lithe + Dance With Me + Urban Immersion (Yes - it is a meme build, yes - I died a lot, yes - it was worth it) gives you the power of "TP HAXX". Oh, and don't forget the STBFL + Play With Your Food "Speed hack" There's a lot of inexperienced (or salty) players out there. ͏ᴀɴᴅ ɪᴛ's ɢʀᴇᴀᴛ
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Money, time and people... as with everything.
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A ) Because those games' code was written with the intention of having dediacted servers. B ) Because they at the very beginning adjusted their business model to cover cost of servers C ) Because they had enough staff to host those servers. (AFAIK BHVR had less than 100 people when the game launched) D ) DDOS is not as…
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As I already said, aura reading doesn't work neither way when using her power.
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When Spirit uses her power aura reading doesn't work both ways (eg. you can't see surv with Bitter Murmur and survivors can't see you with OoO).
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r/woooosh
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Gotta grab popcorn
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Tested it, you get 1500+500 for safe unhook with gates open.
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That's the low rank "bubble". People playing there are: a) smurf accounts that bully killers (usually SWF) b) not-so-good casual players c) new players that still don't understand this game good enough and maybe still are truly scared of killers The b) and c) players often play suboptimal, don't like risk and prefer not to…
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For us? Yeah, It might be trash, because we already spent a few hundred hours with those killers and know how they work, new player when faced with hillbilly and doctor will understand the first one a lot easier. With Rin we all are "new players" trying to get grasp on her power's concept and how to use it. That's why PTB…
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Billy is rated easy, because you don't have to play a lot to understand his power, starting skill level for him is just vroom around the map. With Wraith you have to learn when and where to get out of invisibility to make it useful. Survivors are rated by their teachable perks - Playing with DS (easy), Sole Survivor…
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Yep, should work that way. Will test it tho.
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Have we seen god-like nurses within 3 days of her release? She's rated as hard killer by BHVR, it means something, and even if she ends up as mid-tier killer, I think that mid-tier killers are fine. If you want to tryhard and get 24th 4k win in a row then go get nurse. One stupidly-strong-killer-if-you-play-her-right is…
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Finding parts would be nice, but we have the "walking on the rope" problem, tipping the average game time even slightly in either way could cause disaster balance-wise. We need to increase the minimal game time without affecting usual game length.
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Seeing blood makes her upper-mid tier, but also denies countering her by not running so we have problem here.
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100% placeholder
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I decided to make a little museum of salty comments on my steam profile, so I left comments on. The best way to deal with salty players is to confirm what they say/pretend you're stupid.
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Official - it's datamined from PTB files. Reddit megathread about PTB has more screens of new cosmetics + cosmetics for Spirit.
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Try playing him, I've seen him a lot on PTB and looks like Wraith is somewhere in upper-mid tier now.
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Léry's Memorial has a lot of bugs on PTB, that's one of them. Will be fixed before release.
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Can we get more statistics (perk usage, kill ratio, other balance related stats) and graphs like in the good old days of weekly streams?
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It's multi-use and progress is saved when you leave TR.
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There is ultra-rare addon "father's glasses": Survivor blood trails are visible while using Yamaoka's Haunting.
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Nice build, but remember that seeing blood without addon is most likely a bug and it will be patched soon, so sloppy butcher and bloodhound are pointless without addon.
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I feel like the main problem with colorblind mode is that it would end up being better even for normal players - right now red auras/marks kind of blend with the brown-ish/gray-ish environment making them a tad harder to see. Giving colorblind mode would result in removing that blending/increasing contrast and everyone…
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Soemthing like 27-30 hrs from now, I don't remember exactly.
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Maybe perks changing FOV? M&A or Shadowborn?
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$10 for a full purple skin is fine price for me. Same with shards price - playing for 2-3 hrs daily i managed to unlock full purple skin a week ago, so 2-3 months per BEST rarity of skins is not bad. For example LoL charges from $5 to $25 per skin. So DBD prices are totally fair to my mind.
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Nope, for me he's just as usual.
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He is a little slower in treatment mode, but in punishment it's normal 115% speed.
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Nice idea, but adding everything up we have 6 (default) + 5 (overdrive) + 2 (pallet) = 13 seconds of unstoppable force with increased movement speed. On maps with lack of windows it's guaranteed hit. Even considering instant pallet it's 5 (overdrive) + 2 (pallet) = 7 seconds Seems a bit overpowered even if it needs 2 hits…