The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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i did not ask for a blight buff i am just saying
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i mean true but nemesis has garbo map pressure bc the zombies are kinda dog sometimes
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bro legit all your talking about is how unbalanced the game is and you complain 24/7
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5 coldwind farm maps btw :) clown
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bruh just use brain
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excuse me for my broken English lmao
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i know killer is way more stressvol and way harder but surv can't play if there are no killers
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imo she is kinda like phoniex from valorant alot of diffrent aspects of her kit are good but she masters none she has pretty bad stealth pretty decent en RNG heavy slowdown and the only thing she got in chase is ambush
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i mean RPD library looks kinda fun with zoom boon that got buffed to 3% increase
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personally i would change it to 25% increase in healing speed bc then sloppy counter if that where the case
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i very much disagree but ok man
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really hard to code prob so it will take awhile or never happen since its so hard
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yes boon unbreakable and zoom boon are pretty neat and shadow step is slept on its counters every aura reading perk
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this is prob the same dude who is using ds unbreakable Coh and dead hard and then saying the killer is bringing to many meta perks.....
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i understand what you mean but just say gg wp and then leave the match why read something you don't have to read?
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bro you should delete this your getting heat from everyone
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thats why you have undying ruin i just want a totem spawn systeem where you can select where you want the totem to spawn
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atleast we have perks for camping and tunneling like ds and bt which get over used and abused i mean bt lets you get hit and then run away to mend and the killer doesn't know you have it until its to late for ds and with borrow you can learn form it if they have it or not
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ok bro :D
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bro having a perk like ruin last longer is really good on mobility killers
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wdym by that my friend?
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the fact CoH has seen no changes yet is quite shocking to me the other to boons are strong but not op so they don't get enough paid to make good changes imo
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mb i am bad at writing like very bad i don't really write that much unless i want to complain about the match i just played and want a fix because more people like me prob have matches like that and with fix i mean balance of the game and the statte that its in
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bro its legit a follow up to what i want to tell you
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ok cool but i am not here for that its simpel really its in the title you have to cut me some slack here i am not English and i have dyslexia
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my problem is that there honestly is not that much that changes but they already increased the amout of perks that got reworks/buff this last coupel of patches but some are questionable like slinger nerf wraith nerf billt nerf like who the ######### asked for that
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as long as one boon unbreakable is up anyone can crawl to it so i am not sure what you are talking about with overreacting
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seems legit
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when 4 surv can bless totems on the map this does not matter lol like if every surv blesses a totem across the map and then does a gen you are just screwed
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yes lets remove the core gameplay with totems instead of gens not only that i am a blight main who runs meme builds or just shadowborn and bbq and with memebuilds i mean bloodwarden mad girt agitation and iron grasp or a devour hope build or something like that and by the way whats way more meta then tinkerer undying bbq…
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weak lol 100% extra healing means 8s instead of a 16s heal you are just trolling at this point
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JusT D0 B0neS not S0 hArd bro
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easy to remove also easy to replace and what are you talking about with killer meta? both sides bring the best perks they have every game bc of mmr
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yes lets just remove ez map pressure problem solved
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yes why ever cleanse a dull totem anyway you can just locate every totem and then look at them later for noed there is no reason to cleanse a dull totem
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i agree killer is so much stress and with surv i can kinda troll vibe and still have a good time
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slugging is a mechanic you need to slug if gens go to fast and if you down someone then they can crawl to the totems en recover 2x as fast just saying 'don't slug' means i can't use a game mechanic to my advantage slugging forces people to help someone off the ground that pressure on 2 people then you have 1 surv who you…
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tunneling is boring and not fun and if you try to tunnel a god you stil lose bc gens go to fast my problem is that its infinate you can use this without problems bc the perks are to strong
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yes i did make a threat about leaving the game but i legit want more people to know how stupidly broken this bullshit is
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i think both floors should be a seprated map so you have 2 types of the same map but you can get 1f or 2f
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i think it would be boring but make hexes more consistant instead of luck this game involves alot of luck with maps/killers/window vaults and pallet spawns with luck with killers i mean the map for example get billy on hawkins and you dc but on coldwind he is pretty good
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oh no 1m extra to every match :C
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you are right and then docter mains will rise :( but tbh you can use perks for this bc right now lets face it you use atleast one gen perk and if that perk is ruin you prob also use undying but you can just run lethal pursuer
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ikr the tapping is so bs and shoud take like a full 2 or 3 s to do having a mini pop is nice but with extra regression a killer can camp a gen and everytime someone rushes for the gen he just mini pops it and with the faster reggresion speed it would go back to a decent chuck it would be way to strong for 3 gens
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who chases for 3m straight? anyway they are going to fast if people spawn spread out then it doesn't matter if they all hop on the gen in the time you need to down someone with a weak killer which can take a 1m then you always lose 1 or 2 gens it only takes 80s to finish a gen from 0
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i agree i was just thinking about a way to let gens not go so fast rn with the SBMM the games feel like 5m long and i agree i think every map should be the same size
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not lose it will reset so you need to equip everything again
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oh haha i mean it indeed is not that bad but the charms take pretty long to equip
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so sad to see that they messed up some things again but its not that bad i would still like to see some sort of compensation
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oh i did not have that problem and i also did al 4 in a row weird