The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
-
Yeah that's exactly how i did it, but BHVR doesn't like normal math for some reason.
-
Yeah I calculated with percentages too so now I'm confused on whats happening.
-
Hmm.. tbf im using actual math and not BHVR math so i guess i shouldn't be surprised i'm wrong. Green Medkits are still gonna be terrifying.
-
Do you care to show your math? Tbh i had an awful math teacher so i would like to know if im wrong.
-
When the game released the rules of the game were set in place. Killers are faster, but Survivors can use resources like Pallets or Windows to stall them giving time for others to complete the objective. Then, in their very first DLC they add in a character that completely ignores all of that. If it was a later Chapter…
-
Yeah i'm not entirely sure why its a thing. Could you imagine if Killers got a notification of DS or Unbreakable when downing a Survivor? it would be ridiculous.. If lets say it appeared after the break then yeah it could slide because its already happened, but why when it hasn't done anything yet?
-
Have we label the fact Freddy's Lullaby in the Dream State is like very quiet? Also spectating a Survivor while they get downed by Freddy, the Lullaby will begin to overlap twice.
-
Likes: Some Bugs are funny Dislikes: The New Chapter
-
I have one. When you hook 4 Survivors or less I'm not sure, the Entity Sacrifice Sound Effects will overlap and become really loud. Wear Headphones. https://twitter.com/Stielhund/status/1334301452911702016?s=19
-
I have one. When you hook 4 Survivors or less I'm not sure, the Entity Sacrifice Sound Effects will overlap and become really loud. https://twitter.com/Stielhund/status/1334301452911702016?s=19