Comments
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Can you please leave Nurse's base-kit alone? Will the changes in the PTB be discarded and her base-kit stay the same? I'd say it's fair that about 90% of people asked like Nurse's base-kit the way it is in the live build.
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There never has been a nerf to SWF and never will be. They won't ever discourage people teaming up, only do things to make it more powerful.
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It doesn't matter if one or two players are absolutely unstoppable with her. You don't nerf something because a couple people are good with them.
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I'll depip if it means killing them all.
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And they wanted survs to be able to pallet stun Nurse in her blink. That'll be the hotfix!
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Don't worry, we still have Civ V!
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These are the same devs who tried to implement flashlight and pallet stuns in the pickup animation. Everyone remember that? Do you actually think they thought this out?
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Any average survivor could counter base Nurse. You are in the extreme minority with that opinion.
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My point is that just because you get some bad survs, doesn't mean a killer is good. Nurse still gets destroyed against good players.
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I can go to rank 20 and get a 4k without blinking 5 matches in a row. I'm talking about the top 1%. Does anyone read?
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Oh goodness, the argument of just wait and see is what they said about Legion. I know Nurse as close as one can get. They just better not touch her base.
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The people who think this is okay. The problem is her BASE power is bad. What survivor can't already see how to abuse this and make a mockery of the once strongest killer. This is the only killer where one can be on equal grounds with a survivor SWF. Correction: Not anymore
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I'd like a dev to confirm this.
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It was just tested and you could get a 6 second heal with Botany and We'll Make It.
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Wait...you're a console player???? That explains a lot of your issues right there. You cannot intermingle PC and console gameplay, or try to change PC to benefit console. Ruin isn't fun on console because of poor optimization, which is being worked on. I think this entire thread is moot because there is no way you can make…
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One of the worst ideas I've seen for a change to Ruin. This is a complete nerf to the perk because you struggle with skill checks, and this would make the perk totally worthless. I hit the majority of them because it's all practice. Not only would this need to be no longer a hex perk with this change, but it'd make it too…