The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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If it's to combat slugging then it seems weak. But with Cage's Perk you could exploit it a time or two in match unless a 4 man had it and were reviving eachother repeatedly.
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Maybe just add others' perks or builds to the lobby or pause menu like the offerings at least for solo queue-ers. Maybe for the people playing with the solo queue-ers too. From a design perspective, however, it's thematically understandable in that in a survival/killer situation you wouldn't know strangers capabilities.…
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There are multiple, multiple, multiple ways around this. The point of changing meta is so that the game doesn't get stagnant. Survivors were strong at chases, self healing, and chasing again so killers used perks and strategies to counter healing, pallets and flashlights. Then they nerfed self healing. That, combined with…
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It's been happening to me too, Xbox One. So far, it's only happened when Feng Min is in the lobby. It doesn't matter if I pick her or another survivor does, I get an infinite loading screen. My friend tells me when everyone else gets away with the "someone disconnected while loading" message and it just says I dc'd but my…
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Had a couple matches that wouldn't load tonight, SWF once with a crossplay friend and SWF a 2nd time with 2 other non-crossplay friends. I wonder if it is that people aren't updating their inventories- replacing the items that got removed, changed or disabled with the latest updates. We used to have our inventories cleaned…
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Mine must be broken because adding an Ivory Chalk Pouch the last 3 games brings me up to 20% chance to get off, a fourth game with 16% chance to get off and I've had 24 consecutive failures! :D!!!
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We can't spend the whole game walking around and staring at the ground, I don't really know how to rebalance him tho. Compared to stealth killers or killers that can down in one hit, he's not really bad comparably; it just seems that way because it's such a wierd kit, I think.
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Honestly, Chuckles is one of those killers I have the hardest time against as survivor. I used to constantly have on Slippery Meat just so I can have a chance to get away. I'm a stealth survivor and I'm just not good at chases so when I step in a trap it's game over for me. It always takes me 4-7 (this is not an…
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I had this same bug, two different games, same ramp hill on Autohaven. The killer was on a platform other than Xbox, idk if it's exclusively a PC problem what with cross-platform, servers and all...
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Is there a counter tactic for Sixth Sense? Like come at a gen from the side of the map while looking away from it?
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Not going to lie, I got my expectations too high when I saw ptb footage and I mistook him for Jeepers Creepers, I thought we'd get our first flying killer and I was disappointed lol but he's interesting. I have heard that good survivors can dodge him easier than huntress and the stun is his drawback in that scenario.
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While it is prettier, I'd assume those animations are a little heavier on the system's processor and they are definitely more time consuming. The quicker animations just help the game be more fluid and faster.
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Personally, I think they should stop rolling back ranks every... what - month? Two months? Either way I'm tired of going up against Smurfs. Like, if you're new to the game and playing survivor then the killer is usually new too. And new killers ALWAYS camp and tunnel, because that's all they know and it's frustrating going…
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You're fine.
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I have a few ideas to make them more team-centric. 1. A beam of light add-on like the map, this would be unbalanced however as the whole team could easily get away without the killer even having a chance to counter even by accident. 2. A sound event for survivors followed by a very short period of aura vision of the…
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What about Slippery Meat against Trapper? Streetwise against Hag? Small Game against Hag? Calm Spirit against Doctor? Sixth Sense against Freddy, Shape, Wraith, Spirit, Ghostface or any killer using stealth perks or, in demigorgon's case, add-ons?
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The Boldness BP is very interesting but the grunt reduction would make Iron Will worthless. I do like that the perk removes bleeding, but again, what's the point if you are always broken? lol Maybe they could incorporate a way to help the survivor being carried if you get a protection bonus, maybe a small boost to the…
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I tried ruin and surveillance with overcharge and tinkerer's, playing as Demigorgon on Lery's and they STILL popped gens fast. They never cleansed ruin until the exit gate was open and I never got to use overcharge because of ruin. The problem was they would let the gen cook down to 0 THEN start working on it because it…
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You just have to be... patient.
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That is hilarious, why didn't I think of that?
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Or maybe... They only become Broken after they first revive themselves? Or make repairing the equivalent of one gen the requirement for activation?
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Come one, come all, step right up and look at the new meta! With those gens popping so fast you're gonna want to plan and protect yourself! Show them true terror with the classic love from NOED! Afraid of last-minute loops? Fired Up is what ya need! Hey, and speaking of Freddy, that Blood Warden perk may just do the trick…
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No, this displeases the entity. There's a challenge in the archive for killing survivors "by any means" but I let one bleed out and only got 3 out of 4 kills, so the game literally says "you didn't kill them, they just... died," To be fair, it's called "dying" status, not "going to be killed" status and I should have seen…