Comments
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Why is decisive allowed? A broken perk that force a result and rewards even the worst players for being caught. Tunneling and camping were real even before decisive, but behaviour made them stronger with ds. Sorry but you'll get camped, not one, not two, but a lot of times due to this game balance. If you play clown or doc…
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I don't waste my time reading this. Decisive must be nerfed. Survivors are carried by it. You literally suck at the game? No problem, here's your minute of immortality. Bad players shouldn't be rewarded and good players should be rewarded but without the possibility of using it in lockers. You should somehow fill the ds…
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Then add ds and unbreakable and you are all set...
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Survivor side has Always been super super easy and you always had advantages against killer (you still have). Now they're finally trying to nerf survivors instead of destroying killer side and you all start crying because now you actually have to be a bit good, instead of being constatly carried by decisive, infinite…
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Ok,then nerf haddonfield and all the maps full of pallets as well
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I used to use it on bubba cause they didn't expect that.
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Surprised that he went from ######### tier to high tier? What about freddy? Do you remember?But no one complains about him, about how he's super easy to play, strong and annoying to go against. You just have to learn how to counter the new bubba. This time behaviour is doing something good trying to nerf loops, we need more…
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Let's hear your suggestions
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Are you serious? Lol.
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Exactly, I'm with you. Now read what you wrote and read what survivor mains write. See the mindset difference😂🤦. Playing killer really opens your eyes.
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I saw the game, not you. They did 4 gens then started going around, probably to farm chase points. But something went wrong.
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Said the surv main 🤦
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But chases lenght is no sense. The game should reward me for a short chase, not a long chase, because that means that I'm good. Or not?
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I'm rank 2, but I personally think that with 3 kills it should be at least brutal killer. Unless you kill 3 people with one hook mori. Even if they disconnect, I can't do anything against that so you can't punish me.
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Sure if you face survivors who genrush bad or don't genrush at all. A problem is m1 killers as well. Maybe if you are playing freddy or billy you have a chance, but what if you are playing doc or bubba? (Which is a m2 killer , but he's really uneffective right now due to his low chainsaw speed)
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If survivors genrush and you don't tunnel you lose, this is the reality.
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I think they are trying to give killers time to do something, so making chases faster you can have more gen control and not be forced to tunnel and camp just because of gens speed.
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I don't think adding pallets would make much sense considering that they are nerfing loops probably to give killers some time to do things.
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First of all I have to say that I agree with what they're trying to do. Even if loops aren't the main problem for killer right now it's one of them. Anyways you mentioned oni, who is an m1 killer until he gets his power, then you said gunslinger, ph and bubba but don't forget that these killers have zero map control and…
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I don't have real suggestions, but I think devs should do something about keys, that's it. Those are just stupid examples.
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They depip but if 2 people escape I can depip too. The most annoying thing is that they hide all game, most of the times holdint it hostage, and get the hatch at the end. It's annoying and boring to go against.
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Someone has a pretty fair suggestion here, just scroll
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Well, I mean... Why not, seems fair. Mori would be pretty useless, but keys would be useless as well so it's good in my opinion
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Never said moris are balanced, but at least with mori I have to hook first, I have to do something. If you use key you can just sit and wait for the hatch to spawn and maybe giving it to someone else as well. It's just unfair
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No one will change my mind until devs will do something concrete about this: this game is survivor sided. Yes, it is. With genrushing, op meta perks, unfair maps and swf some games are just impossible, unless you tunnel or camp. Killers shouldn't be forced to do this, i think they need more time, because now there's very…
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Do you even play killer? Anyways, I don't want to argue, but the reality is that survivor side is too easy and requires way less skill than killer.
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You're really really lucky then
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I don't have an actual idea to nerf gens, I was just making an example. Anyways, the problem with this game is that killer nerfs destroy them most of the times and survivor nerfs are irrilevant, just because most of the people are surv mains who don't even know what playing killer is Like.
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I think that would be good, but remember that most of the times you find tryharders at red ranks and I don't think that making secondary objectives would really solve the problem
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I don't have a real idea actually but hey I'm not the developper here. Just saying that in my opinion survivors should have something more to do. I think it's just too easy compared to killer
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Pretty often, but how can I blame them? Their work is to do gens and so they do. I blame behaviour for making such an unbalanced game where survivor is hella easy and killer is often frustrating
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You understand everything my friend.
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As I answered to another guy, this game is survivor sided and surv nerfs are really small compared to killers. More people play survivor so behaviour listen to them, noobs for the most part, crying for op killers but they don't do anything concrete to nerf survivors
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If they're really nerfing survivors, they're doing a really bad job, seriously. This game is survivor sided as hell.
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It's not that simple
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Yes, they are really really strong perks. Lots of people escape just for meta perks. They have lots of possibilities and still complain about tunneling instead of getting better.
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Nah, pyramid didn't need a nerf before and he doesn't need it now. I personally think that surv mains cry too much sometimes just because they can't play against a killer