The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Note the word: Sometimes. I play survivor 60% of the time, I don’t think I ever had a game where slugging was the main strategy. Ever. People here complain like if it were happening every match, all the time, and well, if your whole team gets slugged at 5 gens, it’s a skill issue or reluctance of the team to play.
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These forums mainly have survivors who have never played killer to a decent extent and basically want killers to become dogs chasing cars. They sensitive so they need to make sure they win even if they make no effort and make sure they can troll the killer but still win.
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Hmmm. Personally I only slug when I have 2 survivors remaining and the one I drop is on dead hook, so I can get the best possible result. 4k. That or when theres a Boil Over, No Mither etc team. I am so tired of people crying about slugging, they cry about it like if happened every match and take no responsability…
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I am worried about Shoulder the Burden, specially the implications on teams and competitive. "Healthy?" I dont think so. Not sure its been taken into consideration all the issues it could bring. The new killer is "meh".
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I haven’t played killer since chucky came out I rest my case, also troll.
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Killer- Sweaty p100 survivors, its rough, every time I play my main I get teams of these. My own killer weaknesses, sometimes chase if they go to a strong loop. Survivor- Looping.
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Let me translate every survivor request ever in these forums: “I want killers to be like puppies chasing me, I want to make sure I escape every match, I want to be able to mock them and destroy their experience while at the same time I want to be able to finish objectives, and if somehow I lose I will blame that to killers…
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These complaints come from players that had a bad match where someone playing survivor just gave up, played horribly or was just messing around. It’s common sense understanding that there are more chances of having a bad team if your side is actually team based. There is no way a killer is slugging all 4 at the start of…
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The game mode is a dumb version of the real game. No, is not new player friendly, this mode will help them in nothing. They won’t learn a single thing. I am fine with it as long as it goes away. It is proof that just there aren’t enough people playing to have decent queues, destroys the normal game queues and is…
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My point is not even in the ball park of what you suggest. First of all the game is not "massively killer sided" if you have DECENT players, every game is competitive, basically if both sides are playing to win. (Proved by math, professional players, good players, etc.) Maybe you have never played Killer. With enough…
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When I am on survivor this happens a lot. People start cleansing totems I mean… no one works on gens or basically just t bag the killer whole game without doing anything. When I am on killer I get swat sweaty teams of survivors that rush gens and pop 3 or 4 in the first 2 minutes of the game. Oh well haha.
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it's not very fun to have nothing going on for 4 minutes in a game where matches last 10 minutes normally on average. Or even less if you're being slugged to death from the start. I really do not understand why everyone reffers to slugging as the best end-all strategy. If you are slugged at the start and NOBODY helps you,…
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They going to nerf it somehow, thats the current tendency.
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Exactly.
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But regardless of that, any reason not to have this buff on Left Behind? Yes, basically you are asking for a perk that nullifies the allready hard possibility to achieve the best possible result as killer, being a 4k. How many more chances you want to escape?
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Why do people KEEP REQUESTING NERFS BASED ON 2VS8. Wraith is fine, geez. In a couple of days this dumb mode will be over.
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View each game as a learning experience rather than a performance test. Not every match needs to be a win. Celebrate small victories like landing hits, practicing zoning, or managing hooks. Anxiety about playing killer is more common than you think. Games are meant to be enjoyed, and if taking small steps back into killer…
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It´s a min max suggestion, honestly, I do not think is needed. Basically, glue your finger to the mouse button, win. It is so survivor sided this time, that you really have to put some effort to lose.
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I am happy farming BP as survivor winning 90% of the matches. Killers got it rough this time around.
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I am making suggestions in what I tried so far, killers i think deserve an update, and general reccomendations I PERSONALLY believe matter. Now, is not a debate nor a discussion, anyone can suggest whatever they want. If BH reads and somehow takes it a little bit into consideration, thats fine. I am SO TIRED of the…
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Personally, I try to get iridescent rank on both survivor and killer every month, the issue is that this mode dosent allow you to rank up. The BP bonus should be always at least 250%
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Hag- Make her a bit quicker. She is a very fun killer but unless they trigger a trap and you insta hit survivors she struggles a lot. Make a penalty for survivors stepping on purpose on multiple traps. Maybe a weak hindered every trap they step in that gets stronger as they keep falling in traps. Alien- Fix the tail in the…
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Nurse is god like when you have a player that has dedicated time to perfect her. Skill has to be rewarded. A normal nurse is not that bad.
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23- Carrying a tape passively causes condemn. 24- The Onryo can “curse” a TV every 30 seconds, that TV reveals aura of survivors within 16m of it and she can teleport to that TV faster and undetectable. Only one TV can be cursed. 25- Hitting a survivor carrying a tape transfers your terror radius to that survivor for 30…
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It’s variable depending the skill of the killer. Expert killer: 1- Hillbilly 2- Nurse 3- Blight 4- Wraith 5-Spirit / Huntress 6-Deadslinger 7-Trapper If we talking about decent killer: 1- Wraith (very consistent) 2- Nurse (decent nurse will still apply a lot of pressure) 3-Hillbilly 4-Huntress / Blight 5-Spirit…
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Allow players to raise rank by playing 2vs8. Playing this mode gives us less time to rank up this month. Never let the bonus BP go lower than 250%. Allow a lobby to have 2 bots.
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It’s rewarding killing someone at the end after a tough match. Dude removing it won’t change a thing, if the killer is going for the win, he will go for the best possible result and wont let anything go chance. It’s not like you don’t have options if they leave the other survivor slugged, he is bleeding out because you are…
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Hi BH, how about something very simple: give Sadako a reliable information mechanic, the iridescent control is not good enough. Any survivor working on a gen is going to have the tv turned off, it’s basically an add on that only works for survivors sleeping or doing anything but the objective. Also well, by the time you…
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People love to toss the "toxic playstyle" constantly. WHY do you think tunneling, camping hook and sluggin exists? Do you think MOST killers are just wanting to ruin your game? NO. People like to win, thats the whole point. The whole idea of the game is to be competitive and surviving a match feels like an acomplishment,…
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Ok guys I mean… in all honestly… are you guys really defending this nonsense? Like… is this the game survivors want? Unlimited pallets, unbreakables, no hooks, no rescue strategies, injuries healed in a second and a long lists of insane perks? It’s not hard to see how this mode is insanely strong for survivors, it’s fine…
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If you mean giving survivors more for the 2vs8 mode you are insane. It’s all ready the most survivor sided event ever created. (And frankly, quite imbalanced) If you mean for normal, the stats do not reflect the reality of the game. 40% escape percentage of each survivor on trail translates in a 3k+ of 47% win rate for the…
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If he won every match, he is either Knightlight or some professional killer, get got very lucky with survivors, those were "placement" matches or all of the above. I played the mayority of matches as Trapper, quite possibly the weakest killer for 2vs8, at first yeah, I won a few 8k matches, but once you pass that initial…
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Why on earth would you assume that the balancing philosophy of the goofy arcade mode would be carried over to the main game…? Because they gave exactly what survivors complaining in these forums wanted. Easier version of chasing (unlimited pallets), easier version of gen rush, no consequences injuries, imposibility to camp…
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Its an appealling concept. New mode, a mess around thing. I dont mind it as a temporal mode. My concern is about the direction it hints BH wants to go. The balance should be programmed in what survivors are capable off not to simplify it all so it becomes a dumb version of the game, just like this mode. There has to be…
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Btw, they should add a 100-300% bonus bp to killers as well, also, rank progress. Maybe more will queue that way. Still, it’s a terrible mode to be permanently added
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Really? 5 minute games, unlimited pallets, unlimited unbreakables, no injuries, no hook placement strategies, 3 hatches, 2 gens less, no slowdown, no perk selection, no add on selection, not a big killer selection, etc, etc. Have fun with the arcade crap mode while it lasts I guess. Btw yeah I play both sides, every month…
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Killers could team with each other to double tap survivors and insta-down them, but I see it is not fitting into "killers are sooo miserable :((" thing. Also survivors are almost constantly revealed to them, so stop with this whole "boo hoo" 🙄 The “boo hoo” comes daily from survivors on this forums. My post is about the…
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The essence of this mode is that survivors are super buffed and killers function as a chasing npc. Can’t force people to play a dumbed version of the game.
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It’s because BH is giving survivors what they want. A mode that ensures killers function just as a dumb chasing npc so survivors can win every game and mock them. It’s the single most survivor mode ever created, that’s why queues are like this etc. Idk what they were thinking when they made those perks. At least is evident…
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Dude, I can’t believe I still read survivors wanting even more buffs to this mode. It’s the most survivor sided mode ever created. Unlimited pallets, heals in 1 second, gens in 30 seconds, still not enough. God. This is a mode where killer functions as a crippled dog chasing cars. That’s why no one queues as killer. It’s a…
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This mode was created to satisfy survivors, I don’t know what they were thinking when they created those perks, unlimited pallets, heals in 1 second, unlimited unbreakable etc. Killers are not queueing because is a dumbed version of the game, limiting every single strat, perk and option a killer has. It’s a dog chasing…
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It’s a dumbed version of the game they created. It’s survivor sided, takes away every perk choice killers have, lowers the skill ceiling from every player playing it, limits the amount of killers it can have. It’s an arcade mode that ensures survivors have more chances to win than any mode ever created ever. Hopefully this…
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The fact you can always come back from dying state makes it good enough, specially with the combination of toxic perks some people bring paired with it. Can’t have a permanent unbreakable without consequences, period.
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19- Make her lullaby non directional and lower the range it can be heard. 20- Condemned survivors suffer from a speed penalty to repairing proportional of the amount of condemn they have. 21- Survivors hit while carrying a tape suffer from mangled and hemorrhage. 22- Sadako leaves behind a copy of herself when projecting…
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2024, 2 vs 8 is the most survivor sided mode ever created.
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I been playing solo queue Trapper, while I set up traps on gens I have close, my teammate goes and pressures survivors. I try to protect 3-4 gens with traps and such and very rarely interact with my teammate or help him chase. I been having good results, quite a few 8k wins, 7-6k and only lost like 3 out of 20 matches,…
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Oni with Plague Oni with Legion Sadako with Pinhead Pig and Trapper Sadako with Dredge Sadako with Hag Nurse and Plague Hillbilly and Bubba
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People seem to enjoy it because is incredibly survivor sided :P
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I think medic class is way overpowered and scout resetting pallets forever is also way too much. They also have perpetual unbreakable.
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Hopefully it gets fixed, maybe paired with a small buff. If they work on the issue, perhaps they could buff it a bit, would be really cool if Sadako intermittent invisibility became stronger as people gain more condemned, would give her a very unique anti loop and amazing mind games. (Not to count out great jump scares)