Comments
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It would have to have a really long cooldown. I'm all ears has a 40 sec CD and this perk should not be able to block it every time, so the CD would have to be like 90-120 seconds. Even then it would make BBQ kinda useless. Since survivors have 16 perks verse the killers 4 perks you can't make a perk that counters a killer…
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After seeing how a lot of games play with the perk no way out, an objective to escape after the last gen is completed would be nice, something more than just opening the exit gates.
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I wish they would nerf gen speeds but at the same time nerf gen regression perks, sucks to be required to bring some to make the game playable.
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I don't mind shack when I play killer, my bigger issue is when shack is placed right next to another strong tile. I don't think shack needs nerfs but I feel it should be placed in more of a dead zone.
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I thought I was going against hackers every game, then found out it was just a dead hard buff XD. Guess ill stick with survivor this patch.
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I wish you weren't required to use half your perks to make playing around his box viable since the box is the only good thing about his kit. I find it weird there is no innate way to find your own box.
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I would only be okay with this if the entire party of the one that DC is punished. If not this just rewards one person from a SWF DCing when things go wrong and everyone else gets out for free.
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Its funny the survivor bots are both awful and insane, obviously they just run in straight lines and get caught easily, but at "unsafe pallets" its actually so hard to hit them, its actually pretty good practice.
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This is my entire experience playing killer atm. First game will be against new/bad players and I easily get a 4k while playing nice and sandbagging, next game players who are way better than me with 4 rainbow items and results in a 3-4 man escape. Rinse and repeat.
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I wouldn't mind if it slowly regressed after like 10 seconds of not being touched, like maybe a 30-60 seconds to go from 99 to zero. At the same time though if you make it harder to 99 the exits then it will just incentivize survivors to leave once the gens are done and leave anyone who has been caught, I still think an…
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I don't know how everyone else's experience with mmr is going but when I play survivor I feel its normally quite fair and well done. When I play killer it feels broken asf. For me it will give me survivors who are way worst than me so I 3-4 K, then I get survivors that are way better than me and I 0-1 K, it then goes back…
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Hit and run playstyles are basically unplayable atm with boon totems. Resetting is extremely easy now and its at little to no cost.
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Yeah its REALLY bad after the patch. In basically every other game I will have a time where I hit the survivor they scream blood splatters my screen, but they dead hard and I still go through the animation of a successful hit despite the hit being "refunded". With laggy survivors there are times where I will hit them as…