Comments
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I really like being able to trap vault locations, you could trap an entire corner and chase all survivors into your web kind of like hag and trapper. Rigged Game as well is really nice if used with STBFL because if they get in your way, you can just kick a generator harder. Pretty solid, well thought out. I feel the RBTs…
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Thank you for the feedback! I used Wesker for a basis by just spamming his bound, and in every match (against bots) they finished all gens and ledt before I could reach High Tide which used to be 40 total uses. (1:09:98 for 10 uses, 4:46:83 was the closest I got at 37 before the game ended). Originally I had High Tide…
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Thank you! True about the grunts of pain but I wanted it to have a lasting impact for completing it, if youre able to. Killers scourge hooks (which these were based off) seem more suited for in-the-moment advantages and survivors better for the longer lasting ones
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Thank you! Im glad to hear. I was worried about the power description being too long but if I left anything out or simplified it too much it would be too confusing. If you have healing speed perks you're essentially trading a yellow glyph for a heal later. I like to think of it as not having to drop chase to pressure…
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True but it’s entirely dependent on the abducted survivor, others wouldn’t be able to interfere in the games at all
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I wanted her to have an alternate to hooking and then the whole thing about jigsaw’s games, not that she played by them anyway, is to follow the rules. Adding the exposed was more of an after thought because abducting survivors is easier than getting them to step in executioner’s trails.
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It was going to be an exhaustion perk but I gave ledge grabber the exhaustion status and bull rush should have a 60/50/40 second cooldown, maybe increase the cooldown?
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*Fixed Always On Edge* *Fixed Bull Rush* *Nerfed Trip Wire Tech* *Reworded Ledge-Grabber*
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*Reworded Incognito power. *Reworked Disheveled Package add-on. *Added base stats to The Animal killer.