Zewolf

About

Username
Zewolf
Joined
Visits
35
Last Active
Roles
Member
Points
7
Badges
2
Posts
12

Comments

  • Thank you for your insight, Surdy the token system seems good. But i would add when a killer atempts to mori you, a token is consumed and you gain protection againts mori for 30 seconds. Just so you can have a chance to have survivors pick you up or to run away from a Myers mori. The last hope change makes it worse than…
  • How? (Reading that it sounds like youre calling doing generators boring.) Its the same thing as doing generators but a bit more interesting. 1-4 people can work on the shrine but atleast one player needs to apply the clensing water. And the envelopes are just generators but you need to get close to them as survivor to see…
  • If youre on a hook for 100+ seconds those are quite bad teamates heh. But yeah it can be just flat 110 seconds then since the endurance can be the level up. But yeah its mostly if you play solo and 50%+ the time survivors focus on gens that unhooking. Even in higher ranks peope dont unhook which is sad. But yeah the perk…
  • Ah okey. Didnt know that.
  • Last Chance can be edited to 4/6/8 meter radius. Its a anti facecamp perk. Cant count how many times a killer mostly bubba just stood next to the survivor for two minutes. Its just a idea. But thank you for your feedback.
  • Thank you for your contribution :) Tho I think Stridor negates Iron will. In makes Iron will only 50% effective. Yeah im not a killer main so I didnt know or remember killer perks. Thank you :)
Default Avatar