Comments
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That would be a good explanation for the T and L walls that seem to show up everywhere, no matter what the environment is.
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Bro that was sarcastic
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That would make it almost completely impossible for killers to catch a survivor on maps like Haddonfield, which already contain SUCH strong loops.
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Dude tracking survivors is easy, especially with scratch marks, sound notifications, and blood trails. If you couldn't track them, that's on you.
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Dwight tbh. I just think he's a cute little guy. Plus you can always use other survivor's perks on him, so the perks don't really give a big reason to favor one survivor over another.
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When killers stop proxy camping and slugging, I'll stop bum-rushing gens.
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Okay but tbh... I don't play survivor but pre running is a viable strategy
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I'm not super educated on any perks having to do with dropping down or vaulting speed but I've never seen a player do that before.
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I'm not saying I was playing against a terrific killer. You don't have to get so up in arms about it though, I'm just saying the game clearly wasn't over because I finished it. It was a Hillbilly. Them closing the hatch wouldn't have done anything if I wasn't going to go for it in the first place, which I wasn't. Because…
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Nah. I played a match yesterday where I was the last survivor with 3 gens left. I hunkered down at the edges of the map and evaded the killer to finish my gens, and popped the exit gate by myself. I won't lie, I didn't really think it would work out but it did. The game isn't over for sure unless you've been hooked and…
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My only issue with keys is the fact that unless you can find the hatch, there's not really a time in which they're useful. But when you know exactly where the hatch is, THEN they actually work out. It's really rare though, and I agree I think I should be able to find toolboxes and medkits way more often than a key that is…