The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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NOW this is crazy. No incentives at all on the regular queues by the way. What is going on with the incentives? It's insanely tedious to play to progress the grinds on characters for basic perks or anything at the moment.
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Somebody here said they addressed it, but I fear I have not seen such thing and I doubt they did honestly.
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Yeah, for me it was always like that too. So it was good for me to play survivor in the morning and then at night I would play killer and the games overall felt good. Now it's kind of completely the opposite and the bloodpoint gains feel awfully underwhelming.
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I started noticing this ever since the Castlevania chapter came out with the Lights Out mode return (I believe, if my memory is not bad lol). I miss being able to obtain at least 1 prestige a day with how much I play, now I barely can feel motivated to achieve half a prestige because it feels insanely slow if you have a…
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I am also in EU servers (Germany)! The most I can see on a very lucky day is 50% on survivor but it's super rare now, usually it's either 0 or 25 in the best case. Feels kind of bad, I don't understand why bloodpoint gains are being gatekept like this.
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Same here! I used to play also the side with incentives so that way I felt rewarded and I felt like I was helping the matchmaking to be smoother and better. Now the quality of the games feel weird and I also get much less bloodpoints overall. Kind of kills the motivation to play since it just takes too long to grind for…
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Yeah that's also true! You would think that no incentives would mean the queues would be instant, and I played two games at the time I took the screenshot I shared with the post and I was around 3-4 minutes waiting, so I do not understand what is the issue at the moment. The quality of the matches feel weird as well. Maybe…
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Absolutely. Only recently we got feedback on the reports we make, so… Also, things like the props system was mentioned at some point not so long ago but still nothing being done about it in a time where how "toxic" the community is is the hot topic of social media especially as of late. I recall even this topic being…
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Correct, so if you for some reason block somebody by accident and then for whatever reason want to play with them and get to be friends you just can't invite them unless by chance you meet in the same lobby at some point, since you can't check the block list anywhere. Awfully designed and has been overlooked for over 8…
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If that's so it might be very easy to time because when I got a Leatherface daily I tried to do it myself out of curiosity and I did it without any effort honestly. Twice actually. In my opinion it needs to be looked into and should work like Plague's red vomit that once you're hit you can't get hit with the same cast.
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And my dog's name is MIni. What does that have to do with something that is permanently in the base game? Stick to the topic of discussion please.
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No, realistically both sides are just as annoying and entitled as the other and anybody biased towards one side misses on 50% of the game. At one point you realize it and role bias in this game get obnoxious and lack understanding of what this game is meant for. Dbd but let’s not do it an Us vs Them challenge: impossible.
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It’s a pvp game, you are not supposed to sympathise with the enemy and think about what’s better for them. Fair enough you are not supposed to screw over your team (in this case would only work for survivor role since killers are solo UNLESS it’s 2v8), so your team’s fun might as well be your responsability. No survivor…
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Both sides complain about the other one no matter what. Just stop bothering about it and play your game how you want since you paid for it. Simple as that.
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Yeah idk, could be some kind of Blight hug tech situation where it's not intended and it was classed as a bug until they figured out how to fix it and dealt with it but it was not considered a bannable thing or anything
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These kind of items are usually prototypes/tests for future items and perks I have noticed! Firecrackers were event items and then came too in the shape of a perk (Flashbang). If they like how it plays out and the players enjoy it they might consider making it an item or perk (or something that plays similar) in the future!
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For me I'd say they've been very underwhelming or completely missing ever since Lights Out, after 2v8 they worked fine once the game mode was finished. I hope it's a bug and they bring them back because honestly bloodpoints are what keep a lot of players motivated to keep playing and grind for either p100s or for early…
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I also had the same feeling/thought when I first knew about it during the dev stream but I guess he will get nerfed just like Billy for this mode.
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Then you have to eat it, if you don't want to have to use it you can still play normal queue. Easy fix.
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Try verifying the files! I did it when I posted this discussion and have not gotten this issue ever since. It can still happen eventually, but I noticed people who did not verify their files are gettting it very often. I guess it's something they're aware of and a well known issue at the moment, I see even streamers…
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If that bothers you have you thought about maybe not playing that mode? If you queue up for Chaos Shuffle expecting Dead Hard Windows Decisive Strike and Unbrekable maybe just play the normal queue then.
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Do you play any other PvP game? Serious question. If this is your attitude, maybe PvP games are not for you! This behaviour is not allowed on any other game because when you start a game you're responsible to finish it and play it out, you can't be screwing over the rest of the lobby whenever you please out of rage.
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I am from EU servers lol
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No side is satisfied ever about buffs and nerfs, don't twist it into an Us Vs Them fight for sympathy or conflict points, please. That's not the point of this post at all.
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I played him and he felt pretty ridiculous since the reveal mechanic doesn't even work properly to begin with and they couldn't reveal me while staring at me dead in the eye and they said they couldn't even see me while doing so due to the fog. It's okay to admit your favorite killer excels.
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What does that have to do with what I said though? Nobody discussed the aesthetic or the ambiance. I indeed think that everybody can agree the lighting and athmosphere are sickening. The topic is allowing killer powers to work in a way that defeats the purpose of the game mode.
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The thing is that the whole point of the game mode is that, that you can't see the enemy that easily at all. If you have fun just playing info killers maybe the game mode is not for you, which is fine and alright. Imagine if survivors could have kindred, wiretap, or object of obsession. It just defeats the whole point of…
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From my experience I just don't want to play it anymore as survivor because I only faced those 3 killers mentioned above and it feels so cheesy. As killer, queues take so long so I cannot be bothered anymore now that I am done with the archives. I would definitely play it more if I didn't know already that if I queue up I…
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It's funny because people will just move to another killer to mass-hate and instantly dc against (most likely I'd say Singularity will be it) and the situation will just never stop. The character will not get kill switched since that would mean they would not be able to release cosmetics for her/people would not buy skins…
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I see I see… Thanks for sharing it. Hopefully I can get some help from the support team through my ticket and clarify this situation, or even here if a dev who checks the forums can help out. I am so confused and even scared to play if it can affect even my friends as I read that has happened to some people.
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Same number and Authentication time out? Thought about verifying my files but I am waiting for a response from the support team, sent them a ticket with this issue to know the reason and prevent it from happening again
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Same error number and Authentication time out (which I don't even know what could mean lol)? It's so odd… Hope they fix this issue soon, just for performance alone
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I am sorry this has happened to you as well. I've lurked on twitter and some people are posting these days that they've been getting this daily, and it even crashes the lobbies and their friends get stuck. I am a little concerned about this issue, especially since I've never used that has to deal with the game files at all.
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Yes I have also been experiencing this too! I also had some random frame drops that for example don't happen to me on any other game (even much more GPU "needy" games)… But this thing that just happened to me of kicking me out of the server just left me so weirded out. It looked like the game was normal after it, but I did…
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Exactly this. Like okay don't give me a pip for those unlucky games, but being able to lose 4 pips if you happen to have this kind of games (which is the most likely thing to happen, especially in solo Q due to several factors) on iri 2 is insane and feels awful and almost makes a lot of people don't want to even bother…
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You are missing the whole point of you having no control over pipping, and which is more concerning and frustrating, over losing pips and you're trying to justify it being a thing which I will disagree with no matter what since it makes 0 sense with the approach they tried to achieve with not being able to derank +…
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I don’t know why you try to dive so deep into something as simple as this topic is. It’s a terrible design especially on survivor, you physically can’t get the requirements the emblem system is build on. It’s just awful and outdated and punishes people for things out of their control at all. Fair if pipping is hard, but…
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Depipping as killer is not as common as on survivor. This post especially is regarding survivor's emblem system and pipping and depipping on that role in particual.
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I still think depipping shouldn't be a thing. You can't do anything about it if you get tunneled out since you won't get anything but boldness as survivor and you are not only losing the game (which is fine, who cares), you're also going to lose progress and you literally could do 0 things about it.
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Because it pushes people (especially on survivor) to play even sweatier if they want to rank up since it's harder, especially in red ranks (by far way harder than killer). It would tune down lots of frustrations for a lot of people that want to just achieve iri 1 every month and see that they can't for reasons that are not…
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"It's not a problem for me so it's not a problem."
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Those p100s can switch to their p3s and the gameplay would be the same. P100s being sweaty and tryhard is such an oldfashion statement from when the prestige system got reworked recently and only people who play intensively got them. Now I've seen people with around 200 hours and already with a p100 thanks to BP events and…
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? Your idea doesn't make sense and it's terrible. I am sorry.
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I think that you are overreacting and overstimating the average SWF. And trying to make it look like fighting against top level opponents is only exhausting and boring as killer means you don't face the same 3 killers as survivors and they are playing for money and bring the strongest things they can (the same way…
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I was going to agree with you until I saw the last point. By that it would make it so those who look like a 4-man SWF would not find a game. If you want it to be fair, both sides should not be able to leave after 3 times each 24 hours for example. Survivors already can't see the killer (fairly, it would make people dodge…
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8 is more than enough. Realistically no gen needs to be hit by any regression more than 8 times, especially with the changes to tapping gens. This new anti 3 genning is a win win for both sides and actually the most solid and best designed feature recently implemented in the game (anti camping feature is laughable in…
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At least some people will be able to get some adepts and 4 tombstones achievements now without fun police dcing just to ruin it out for somebody.
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But that will most likely affect data in regards of solo Q. “How does solo Q still struggle even with Voice chat feature?” Well because nobody wants to use it because all the get is kids yelling, others saying offensive terms and every single game it’s being put to use the moderation team verifies at least one report…
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Voice chat in any shape or form will never be the solution to anything in this game. The biggest part of the community will not use voice chat, and those who will use it will use it for other purposes other than gameplay. You can see how bad it has worked in other games of the same genre (TCM, where the amount of clips of…
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They don’t want to introduce new slowdowns because most likely they’d excel on killers such as Nurse and Blight and would be used to overkill. Think that simple perks like Awakened Awareness were nerfed just because they were considered abusable on Nurse. Those killers will always hold back the strength of perks and will…