Comments
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I don’t think so cause I don’t see any other Ultra rare items such as DiaHype, in the shop as a possible item.
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yeah that makes sense, but it doesn’t answer why it’s in the shop (for sale) then.
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Bet you’re one of the killers who welcomed the bloodlust buff last year.
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Thats quite interesting. As a solo Q player who plays against a lot of tournament players in pubs, even I don’t get Nurse and Blight exclusively, much less for multiple days in a row. Sounds about right with Solo Q, maybe it’s an issue with MMR if they don’t belong against these killers, why would they be paired with you?
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Depends on the situation on whether people should be able to do these. The devs have long considered opening chest, searching totems, etc. to be secondary objectives. If I’m playing a Doctor with no slow down, sure break some totems and loot some chest, in fact bring Ace in the Hole. However, if you’re “not surviving and…
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I think what is making solo Q feel worse is the time challenges that cause survivors to basically throw games. Solo Q is not that bad though IMO. I think a lot of survivors just relied heavily on meta builds and never learned to be efficient or properly learn to loop tiles. Solo Q is still fun for me but I do get the…
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Yeah something is off with MMR. I know it has to do with time of day but it feels extra easy as killer (like peeling potatoes all day) and as if my team is requiring significant longer changes from me as survivor.
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Laughs as we OG players drip in exclusives
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Necessary depending on the situation. It has also been proven time and time again to be the most viable strategy to win, most people who play video games play to win by the way.
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Strange, so many new accounts asking for Nurse nerfs…
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I think they can’t do stuff like this because of players who hack or use save inject to add hundreds of items under the radar
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It’s so you don’t get a free Pentimento stack, it’s actually an indirect nerf.
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He’s fine, plenty of counter play. The only thing that needs tuning is Alchemist Ring and remove the hindered effect from C33.
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I wouldn't want legacy to come back due to the promise made by the devs. However, seeing as the main argument by the devs was to give legacy due to the reduction in grind, a similar exclusive cosmetic should be given due to the biggest grind reduction in history about to take place. Big reduction in grind = Exclusive…
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yeah I’m used to about 40-45 ping and for some reason I’ve been getting hit from over pallets, vaults, etc. I go to check my ping and ofc it’s 80-100 ms. I play on NA West by the way, Steam.
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She is fine, a good nurse can still be beaten.
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Saying I don’t want them and saying I don’t want them to be unused are completely different statements. Please try to thoroughly read the post before commenting on false narratives.
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If that's your opinion that's fine, that's what the forums are for. I would recommend using more relatable/realistic examples for future arguments though.
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your right, my grind is my own, but the grind is everyone's. No one has better or faster ways to get to one bloodweb to the next as we all use the same currency (excluding bloodpoint events, multipliers, etc.). My case stands that saving cakes should still be a thing but only until the next event where more cakes can be…
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If I sign a contract that my employer can garnish my wages even after they are earned and deposited into my preferred banking method, than yes it would be fair, that is a contract i signed. Same goes with this game you play, you sign to allow the devs to limit or even fully revoke your right to play (this includes…
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The reason they have not done it does not mean it is not planned or intended for the future. A simple "we haven't thought of it yet" also works.
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If you call hurting the grind by hoarding cakes, some which have gone on unused for 3 years and forward- instead of going to a better community cause "butthurt" then that's fine.
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You will always have cakes, you have until next event to burn them. You will earn cakes almost simultaneously as the old ones expire.
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Believe what you want at this point, I stand by my decision to burn my cakes and my opinion that those that go unused for the year should be expired for said reasons.
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Yes I understand your point. However, at the rate they are burned and/or held in inventory unused, the amount of killers and survivors that come out every year require many bloodpoints to max-out even with the reduction in the grind. If they are eventually used is also in the question as there are third year anniversary…
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I am not sure what you're referring to, but to keep in line with the game events and to remain consistent, I believe this would be the best for the community. This includes myself, if I don't use all my cakes they should retire since I have had all year to burn them and was unable to or refused to do so.
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I can't say any specific streamer names, however, if you watch a good amount of streams over on Twitch, there are streamers big and small who will complain about the grind, sometimes everyday/night. When they are choosing their loadouts, you can see dozens sometimes if not, hundreds of cakes in their inventory. It's not…
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It is not that they will not be used, more so that they benefit no one by sitting unused for long periods of time, sometimes years (3rd year cakes are sitting around unused 3 years later). If and when they eventually get burned is not the question, but rather why they should be burned within a year to benefit all players…
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Incorrect, I have hundreds of cakes that I will be using as I realize I am not helping anyone not even myself by hoarding these. Nowhere did I show any personal reasons for keeping or burning them. I myself don't need them (I am a Legacy player, have everything p3 lvl 50) so the offerings do not help or hurt me much, but…
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Incorrect, my proposal would allow you to use anniversary cakes until the next year when the new cakes are available. This would encourage people to spend their currency and not contribute to the grind. To counter your argument, I don't play Myers very much, but the devs have allowed me to sit on over 80 BBQ Invitation…
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Not just licensed killers, I have a couple of Wooden Splinter Offerings that let you play as Hag. Because they are the same people who complain about the grind but only further contribute to it. The cakes wouldn't have to be used until the next cakes arrive.
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Correct, they do not need to be used immediately. My proposal was to have them available until the next anniversary event so you would have an entire year to use them and gather more cakes for future events almost simultaneously.
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You are correct. However, my point is that the cakes were made to be used in conjunction with others as it was intended for celebration of the anniversary event. Even if you are against the cake usage, they should not disappear, but just be held as retired if they really just want to "sit there."
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Incorrect, if you've been playing this game long enough, you will have killer offerings (offering that let you play as a different killer) for the trial. These offerings were retired but still sit in my inventory. The reason the cakes should be retired is that there are many people who hoard the cakes and never use them…
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just watch good survivors play against her like Knightlight or any comp survivor. They’re the best examples IMO because they’ve learned to survive well against a competitive nurse without the use of DH.
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Awesome, this is fantastic. Thank you!
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Okay great, do you have source for this?
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Not necessarily. Chances are that if you’re setting a Boon, you’re probably not being chased. If you set a Boon you and/or your teammates will get value from it unless the killer goes out of their way to actively look for it and snuff it. If they do, they would have to do so 5 times in order to remove it from the game. In…
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I think she used to, like a long time ago. It should be the same as all killers now.
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This worked, thank you! But what do you mean by “issues”?
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Sorry to hear that, but I’m having a great time. I actually have team mates who know how to play around his weaknesses and the perks as well. He Is one of the most fun to play against in my opinion.
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I’m assuming cause they can’t make a profit out of it so it’s a low priority thing at the moment.
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Yeah but that’s not what I meant, pls read.
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You cannot. The top 0.0001% of killers with the most competitive builds WILL lose 99.9999% of the time to the top 0.0001% of survivors with the most competitor builds. It’s the reason multiple DH, Unbreakables, etc. are banned in top tournaments.
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Forever Freddy: perks: Ruin + Undying (or PGTW) Thanatophobia + Dying Light (or Tinkerer) Add-ons: Old Swing Chains (action penalty speed multiplied for every survivor in the dream world) + Jump rope (more slow down penalty) or Red Paint Brush put these together and you have VERY long games for both sides.
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I actually like playing against Blight, I guess I’ve learned to counter play him at certain tiles quite well. He’s a very balanced killer IMO and probably BHVR’s most fair one with the highest learning curve at that.
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In DBD history, It’s usually a general consensus that determines the nerfs. i.e. Old Ruin, Old Sef-Care, Old Spirit, Old Nurse, etc. With people who play killer more often, DH is very frustrating to go against. Also it punishes any killer with animation slow down, hurts Nurse the most if you’ve ever played her.
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This isn’t about whether DH is the “best” exhaustion perk or not anymore. It’s about it not being fun to go against. It never was.
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Idk I kinda like only seeing Blight, Blight, Blight, Nurse, Blight, Blight, Nurse, Blight, Nurse, Huntress, Blight, Blight…
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Thanks everyone for the replies. I just thought they would stack if I used two different scourge perks.