The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I've seen him like 1 in every 5 matches the past few days. I love playing against him
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Another RE chapter would be cool but I think we really need another Silent Hill chapter. Imagine the missionary or Leonard Wolf as a killer. Only thing about that is they exhausted most of the survivors that could be added thru skins lol
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True, I don't think infection should progress in chase.
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I can of course respect everyone's opinion personally on the killer, but you gotta admit game health-wise his power is in a very good spot
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omg they brought the clown speed bug back lmao, just on billy this time
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This is wild to say given that Wesker is essentially Blight with 2 dashes and an absurdly high skill ceiling
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snore as loud as possible until they either get a crow, dc, or die due to the 1 hour shutdown timer
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Good idea except for the auras imo. We already have windows and it's pretty unfun to play against, I'd say your idea for the vaulting speed is perfect.
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This is true, and likely why it won't be nerfed at all. It sucks to play against but strength-wise, it's really situational and using it actively takes one person off a gen for a long time. The "counterplay" is limited but the vast majority of people running the build definitely aren't escaping.
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I miss old DBD so much lol it isn't funny anymore I need it back
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Because the majority of players are not good at this game. You really should play solo queue and watch how many of your teammates go down in 5 seconds or hide and don't do gens.
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Trust me friend, it sucks now but try not to take it to heart. They're just trying to get a reaction out of you. Those players usually aren't that great because tilting killers aren't great killers. Getting mad actively makes you play worse
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The game isn't "sided" at all. You'll get steamrolled in some matches, scrape a win, or destroy the other team. On both sides. There are some unbalanced things in the game (some perks, certain maps, some addons) but you'll realize the game is "sided" based on whoever is trying harder. You could make an argument that SWF is…
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This is correct but only for a hit that damages them. The initial hit gives them the opportunity to clear the weakened immediately without being injured or downed
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maybe its coming in the midchapter patch?
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If I had to guess I'd say it's because his counterplay is just predrop W key. Since his power slows you down, you're forced to play super safe and predrop everything which is very boring in my opinion
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Fair point. I think they should just remove mmr all together, the matches were a lot more fun in my opinion
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That's also true, but if the MMR was anywhere CLOSE to accurate queues would be ludicrously long for good players
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Ah okay I see what you mean. I thought you meant tunneling on a personal level, which is annoying but not bad if you're a good player. But yeah, seeing the claudette with 50 hours get insta tunneled really sucks because after that there's nothing you can do. I have 3.2k hours so I'm pretty experienced at running, but when…
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Obviously it's subjective but it really isn't that big of a problem. There's so many players who jump into the forum the second they get tunneled like OMG CLOWN TUNNELED ME TREASH NOOBN!!11!!!! And then there's players that get tunneled, laugh it off, and hop into another match. It's not a balance problem, it's really how…
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I've played like 50 survivor matches and haven't been tunneled once lmfao
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M1 zoning is boring though, using power to get hits is way more satisfying
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I would like more perks that allow moris but this is very similar to devour, which requires 5 hooks to mori
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It's one of the less balanced maps along with Garden
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When have we ever had another killer that can transform into a demon? A killer with a gun? An entity that can shoot sludge grenades? I get what you mean, but each killer truly is unique in some aspect. M1 killers not really, but even they have their own identity.
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I think we just have different perspectives. Personally I love playing against slide blights but I understand why some would not. You make a good point, but there are definitely counters to the sliding. It's just as if he was rushing in a straight line towards you, but starting from a different angle. You can always…
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The best thing you can do is avoid hugging walls when it's got its power out. Also, try not to force yourself into a position where it would be a guaranteed hit when you can manage it. There are some moments where it would simply be impossible to dodge (some main buildings, 4 lanes, etc) but you can also dispel it quite…
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They're counterable and require you to actually dedicate specifically learning them to get it down. It's the exact same as a billy curving, which also wasn't intentional when he first came out, ie, the community discovers a new way to use a power and bhvr accepts it as intended use.