Comments
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yeah, but if you already own the stranger things pack, it still says that it's a teachable and not a universal perk
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not really, i thought scourge hooks stacked, and with honstrous shrine automatically spawning in the basement, wouldnt that make your 4 scourge hooks always spawn in the basement?
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my killer build is genuinely, unnerving presence, huntress lullaby, undying and a spare slot. and surprisingly, while obviously not the best for slowdown, is pretty good.
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the meta is currently very killer sided (with caulro + thana, and all the survivor meta perks being nerfed into the ground, etc), i never run dead hard or ds or iron will because they are boring perks that lead me to play boring, repetitive games. (dont get me wrong tho, ruin got nerfed into the ground too) i bring dumb…
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i believe so, i havent had the means to test it myself, but they havent explicitely said that it isn't affected by it, but it looks like it works the same as new otr. if it isnt affected by cospicious actions then thats worse because itll join the new meta of endurance stacking because bt + otr + dh + mom and a survivor…
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endurance now gets cancelled by conspicious actions, meaning if you're injured and mettle is active, you will lose what you spent 3 protection hits trying to gain. meaning you cant use your endurance anymore to guarantee someone elses safety (like sabotaging a hook, unhooking or healing them while you are endured to take…
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the most useless killer on earth only used by basement bubba players. it now only benefits people who can get to and from 24m quickly or indirectly camp basement. (hag, demo, trapper, dredge, nurse etc) ive said this before but none of the killer 'nerfs' changed my killer builds, but my survivor builds will barely survive…
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i get why they would want to nerf the meta perks but it makes no sense on why they didn't just give us better perks. iron will is useless, ds deactivates after the last gen pops (which will only bring back 99'ing gens), they already had ds last 3s before changing it to 5s because it was too short of a time so why on earth…
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something id like to add is that they removed the bp bonus from bbq so it wouldnt be the deciding factor for that perk but they made meme addons way more common because of the way the new bloodweb works.. and the meme addons usually always have a 100% bp bonus.. guess they didnt think through the "we dont want bloodpoints…
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yes, you're right, but also, on the killers side of it, if you're getting other hooks and injures and all that while someone is waiting out their ds *just in case*, they're being useless for a whole minute. they're not on gens, they're not on totems, they're not healing, they're not unhooking. they're buying the killer…
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but its only use is that youll lose them and waste time looking if youre not paying attention. its not hard to just not do that. you can still catch them (via fast or slow vaults, footsteps, grass moving, blood pools, etc), and since most ppl playing the game have good gaming headsets, i dont see how thats an issue, yes it…
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ive had this question since they changed the grade reset bps. double iri gets you 2 million bloodpoints yet cap is 1 million? when do they plan on changing it?
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because it is. once the killer hits you, you scream out and then you leave no other sounds of pain *while in their vision*, the killer should now know you have iron will and learn to not rely on sounds to track your location - if they lost you in chase, they lost you. if they wasted time trying to find you *based on…
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tbh if someone wants to bring easily counterable 'meta' perks (ds, bt, dh, iw) and waste all 4 perk slots (all 16 if all 4 survivors are like that) let them. if they wanna bring boring perks that are predictable, i dont see why we shouldnt let them. people complain about how ds gets in the way of them securing the kill as…
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i prefer the old prestige because i didnt need to spend millions of bp on people i only wanted perks from. i agree that the lower levels do cut down bp but no one wants the bad brown/yellow addons, unless youre a killer who benefits from that, but so help me god if i have to force buy 20 more toolbox instructions or 30…
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I totally agree but I also think to an extent, the killer has some control over it like bringing Franklin's if they're carrying it in the lobby. I mostly wish you could find hatch as easy as it was before since even when the exit gates are powered, hatch doesn't spawn so it feels impossible to find it before EGC and if…
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Honestly, the hatch changes really sucked, I think they should've nerfed it but not delete it entirely, I wish they'd change it back.
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I think it's fair to an extent but it's really disheartening when you miss the skill check and missing the skill check disables it so you don't get a second chance on your second unhook. If you don't like bringing DS, don't. Some people do. Doesn't mean it should be deleted entirely.
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Honestly, that's a fun way to look at it but it's not great when every game I double pip up from, I get 3 where I de-pip and when wait times take 10 minutes. It also takes the fun out of it if any second chance perk just goes with the wind and does nothing and there's no way to defend yourself (BT, DS, etc) There's some…
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I saw someone else comment this but DBD is a collection of horror, characters like Michael Myers, Ghostface, Bubba, Amanda, Pinhead, Resident Evil, Silent Hill, debateably Elm Street (the pedophile ruined his entire character imo), even Ash from Evil Dead, they're all characters that defined horror to an extent. I know why…
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johnathan byers, its a steve legendary skin
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It's not really a buff, it's so you're not exhausted on the ground because there shouldn't be a reason for Lithe to activate if downed mid vault lol.