Comments
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We're reading all the feedback around the Dev Update, and will continue to do so once these changes are testable on the PTB, so if you can, please do test it out and let us know what you think.
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It should work the same way that it does currently, just with a longer stun duration (and fun stabbing animation) :)
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Hiya all! Blindness isn't going anywhere - it will still be part of Ultimate Weapon. As for the Dev Note and the implication that Blindness was being removed - that's entirely on us and we apologize for confusion.
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For Ultimate Weapon, the Survivor's aura is only visible for 3 seconds. Also want to give a thanks for everyone sharing their thoughts on the Dev Update :)
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Hiya! The aura reading does not last for 15 seconds - that is the activation time. The aura is only revealed for 3 seconds.
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Hiya! Thanks for the above comments. It's definitely early (the update just went live!), but gathering initial feedback on how the map feels is important - similar to the threads we started asking about initial thoughts on The Unknown, Sable's Perks, and the Killer adjustments in our latest update. So even if you don't…
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To address The Hillbilly's Chainsaw volume: While that wasn't in the Dev Update, the volume should be quieter when the update goes live.
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Hiya, Just popping in quick. DbD is a live service game and things are always subject to change - and that includes the map rework that was included on the original roadmap.
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We plan to continue creating feedback threads when changes go live on PTB and / or the live server. If I understand correctly you're asking about a feedback thread before the changes go live. Even without a dedicated thread, we're always keeping our eyes peeled for feedback on multiple platforms.
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Just popping in to say that I am reading and following the conversations here 👀 I appreciate y'all taking the time to discuss it, both with me and with each other.
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I'll leave a question here: For you, what makes The Tricksters so miserable or unfun to play against? Since his rework, we've been collecting feedback on how he feels, and we do want to know from both sides, Killers and Survivors. I'm happy to listen to as much constructive feedback on how you feel facing against him as…
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Hiya! I just want to make sure I understand your feedback :) For new players - is a main concern that Bone Chill didn't offer ways to earn extra bloodpoints during the event, as a sort of catch-up mechanic? We love hearing from all members of our community.
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Thanks y'all for all the awesome feedback so far! I know the event is still ongoing, and look forward to hearing more - the good, the bad, and the ugly. For those who mentioned the lack of gameplay elements in the Bone Chill event - I was wondering if you had any examples of things you might want to see (for this event, or…
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Sharing it here is perfect, thanks! Will be taking a look at it today.
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So awesome to hear that y'all have been having fun with the snowskull fights -- and would enjoy seeing similar fun activities in other events :) I love reading stories or feedback like this, where both sides get together to enjoy some chill fun.
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Thanks y'all for sharing your thoughts not just on Memento Blade but the other Add-ons - and Trickster in general.
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Thanks all. Glad to hear that for several of you The Trickster feels better after the most recent changes. For those who think he feels in a pretty good spot - is it accurate to say that the biggest pain point / concern is his Add-ons? Specifically that Memento Blades feels like a must-have and/or that the others are too…
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Hi! For Batteries Included, we feel that we may have jumped the gun nerfing it from the PTB version. We'll be closely monitoring the situation on Live - and of course, we always want to hear feedback!
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We're making some changes to The Trickster in today's hotfix. Please let us know what you think after the update goes live and you've had a chance to try them out! Full patch notes The Trickster Decreased the base time between throws to 0.3 seconds (was 0.33) Increased the Main Event throw rate multiplier to 66% (was 33%)…
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I'm loving seeing all the comments and reading your thoughts!
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That screenshot is beautiful - I love the moon 🤩
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You're right that the slow throwing speed - both base and Main Event - is feedback that we've heard and we're looking into. Mandy mentioned here that the Designers are in the process of making changes to throwing speed but unfortunately these changes weren't done for today's bugfix patch.
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We've been reading through all the feedback in this thread (huge THANK YOU again to everyone for sharing your thoughts !), as well as on social and other platforms, and passing it along to the rest of the team. We have noted everything that we've seen - including the laceration feedback.
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Hi all! Just wanted to give you a heads up that we're looking into the slow throwing speed, both base and during Main Event. We haven't forgotten about The Trickster, and still love hearing your thoughts and feedback.
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Hi all, For The Trickster, we are still looking into the slow throwing speed, on both base and Main Event.
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Thank you all for sharing your feedback on The Trickster's changes. We're reading through and collecting all of it to share with the rest of the team. We love hearing from you and appreciate you taking time to comment, so please keep sharing your thoughts!
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Hi Tatariu! If you haven't already, could you create a bug report here, filling in all the required info, so we can look into this? Thanks!
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Hiya Aven_Fallen, With today's update, it was changed so that he throws 3 knives per second; the ramp up has been removed.
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Mikaela's Witching Hour Outfit should now be back in the Store for a limited time, along with the previous Halloween Collections. If you still don't see it, please try restarting your game.