Comments
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maybe they should limit the stun and time, now that you've said that i understand a little more but i still dont really agree that ds needed that big of a nerf, if they made stun time lower, ds timer lower and cancelled it when another surv is hooked, it would still be a good perk to run but killers wouldnt be unfairly…
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i don't think surv is easier, killers can have perks like noed, bbq, ruin, devour and surv has nerfed ds, flashlights, sprint burst?? i just dont get it and dont understand it thanks for commenting btw!
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thanks for the welcome, nice to see someone actually reads and doesnt just click off when they see long text! as i said, my match results with my dad wont be the same as everyone elses, i understand that fact, thats why all my points are more focused on the experiences ive had. killers in my opinion have very overpowered…
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as you said on my forum, we all have different answers to things, i think tunnelling is when the killer either only goes for you after you get unhooked or if the killer cant catch someone else when they go for you, you could think different but i dont see how ds needed that major of a debuff??
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welp this flopped :)
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trickster is more of a grandpa than a kpop star
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camping and tunnelling is always gonna be in the game and no matter what people say from both sides, in the end, NOBODY is gonna listen.
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i feel you can still be targeted/tunnelled even if you hop on a gen after getting unhook, they should have made it so if someone gets hooked while your ds is active then it cancels.