Comments
-
loading into match as plague - no idea who survivors were, not a thing i memorise between lobby and match...
-
first the game crashed mid match - most likely due to something with boon totems (survivors were healing and i assume they did so near a boon as shortly before the game crash - the boon activated (sound cue)). since then i am unable to load into any match as killer on steam. Literally impossible to play at all - amazing…
-
same. was killer, people were healing with boon totems (2 mikaelas) crashed straight to desktop. sheesh
-
thanks - i knew about it already tho :) not sure if this is more annoying or the fact that i still have to scale the window each time i open the game in order to have it fill most of my 3440x1440 desktop. this is a workaround thats honestly horrid. i am amazed that not a single dev acknowledge this is an issue - i mean…
-
i get that they dont want ppl to get advantage (despite 9/10 survivors using reshade+nvididia to make their games bright as lightbulbs) - but making it a disadvantage is horrid - i just upgraded to a better monitor and got punished for that - i have to run the game in window and each time i start it i need to adjust the…
-
bump. when can we get a fix for ultrawide BHVR?
-
the problem is that you are unable to even set the game to run 1920x1080p windowed #########
-
i honestly think blight is glitching into victor FOV. if u run the game as blight once you load up u see a normal fov for 0.5-1.0 sec and then it flickers into this zoomed ridiculousness
-
i mean, if u watch a vid on yt or smth and then alt tab to game you'll notice the fov is borked - if u stand near gen u can see inside it - this is a bug brought by the last update
-
we really just need to now based on what criteria the game marks as as good/bad so that we can play unto those 'objectives' and two - we need to know our standing on the 'leaderboard' yea - for bragging purposes and to know how much we need to improve etc. otherwise its a pointless exercise
-
wtb audio fix with mid chapter pls
-
popping 5 gens and ######### off after ~4 minutes and tbagging furiously at the exit gates @ the nerd that dared to play a killer is gonna be SOOO healthy. Cant wait. my dwelf bells are already jingling HEAVILY.
-
im gonna talk about balance around red ranks (which bhvr prolly will ignore as they balance around low ranks - i mean just look at steam global achievement stats and see how many players reached rank 10 on either sruv or killer - man even DOUBLE it considering that the achievement stats may take into account entirely…
-
lets be honest our arguments even if they were backed up with math and hard data wont change their mind. BHVR caters to LOW RANKED survivor playerbase (have a look at how many percentage of players have unlocked the Rank 10 achievement on steam for either killer or survivor and you'll understand) forgetting that in order…
-
wellp bye bye killer players. dear bhvr. hows work on killer bots going cuz at this rate with your abysmal matchmaking very easy pips as survivor+dropping 4 ranks max on rank reset, eviscerating ruin entirely, NERFING an already terrible killer (doc) well - please show us the count of killers in game on monthly basis i…
-
this challeng is bs.being present at 4 gens popping is unrealistic #########? you're in a chase for AT LEAST 1 gen AT LEAST! what were the devs thinking?!?! its absolute RNG! please change this foolishness
-
this challeng is bs.being present at 4 gens popping is unrealistic #########? you're in a chase for AT LEAST 1 gen AT LEAST! what were the devs thinking?!?! its absolute RNG!
-
when are those commin live cuz from this https://forum.deadbydaylight.com/en/discussion/108232/ it seems it should already be live but its not for me (event after game restart).
-
exactly its near impossible to get teleport smacks now which is HEAVILY impacting viability of hag. please fix 😥
-
ruin was and is garbage. its there to buy you some time - the issue here is not ruin but gen repair speed. it takes 80 sec to repair a gen - on average after 80 seconds killer should have found, downed and chased one survivor - this means that good survivors will have 3 gens done in that time. then one is off the gen to…
-
Let me break it down for you: spawn move about 30m find bill on the first gen i walk to do one loop around the house - get tier 2 to about 60% see meg at the other end of the same house chase her around the side and she runs into opposing building via window vault pop t3 - stab meg gen pops above me in that house walk…
-
all hex perks need to be redesigned entirely and i think they mentioned they will be looking into that somewhere along the line on the y3 anniversary event
-
today i had a game as mikey on his map. i hit tier 3, downed 1 survivor gen pops, 2nd down, pick him up, hook him (hook was 2 meters away) and boom 2 other gens pop before i even got to pick/find the second downed survivor. this was about 2 minute mark. they had 1 yellow toolbox with bnp oh and ruin was up the whole time.
-
lol 2 weeks for a tome when doing all quests for both killer and survivor took me 2 days. man if they want them to last that long they should: 1) make them harder/longer 2) make them more rewarding in bloodpoints especially the 2nd one XD