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eurotophobia

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eurotophobia
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  • Also, to illustrate my point about how for me, and maybe for others also, it isn't always about killing all or--in this case--even ANY survivors. I just saw this in OhTofu's upload. He tried to make a stealth build for Demo and it failed spectacularly. So I took this screenshot. Put into perspective, he still got brutal…
  • But they can't file out without the killer being able to stop them. Honestly, I don't believe that survivors are getting out played when the hatch spawns. Unless it's a situation of 4 or 5 generators still left to be done, and there's one survivor left. All other conditions still has to be earned. 4 generators need to be…
  • The only solution I can imagine is if VoIP is implemented in the game, in a limited fashion. That is, players can hear each other only when they're close and the killer can hear it too if he's also nearby. That aside, I think it's pointless. I never understood all the hate for SWF. Even in such matches, the killer still…
  • Thanks, guys. I absolutely didn't even realize that the description says "When injured," for some reason my eyes just skipped over that.
  • I figured you guys would know this but... Dead Hard for me is never active unless I get hit first. Glitch? Or feature? See video. It's always like this and I'm getting pretty frustrated. Also look at that lag.
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