Comments
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honestly yeah why not give us like 4 more dull totem spawns and let both teams destroy the others buff as necessary
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its not me wanting to be rewarded its me feeling like thiers a double standard when it comes to boon and hex totems, previously a survivor cleansed a nex and its gone for good. fine alright i didnt defend it and i lost the hex. but if i cleanse a boon totem it stays there to be reapplied as many times as a survivor feels…
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i think if you want to get rid of a hex perpanently you destroy it for both sides. personally if you bless a hex and it turns into a boon it should should back into a nex if "corrupted" instead of a dull becuase with Dull totems that can be contiually blessed and killers dont have a way to permanently stop a totem from…
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my concern would be after somebody belsses a hex totem effectly removing it, if i as the killer clear that boon it returns to a dull totem and ive effectivly lost my hex as if it was broken with no reward other than getting rid of the boon that was originally my hex
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Im wondering how a boon totem will interact with pinheads plaything perk. will blessing a totem also be similarly blocked by everyone but the person whos totem it is for 90 seconds or not if their are no dull totems left and a boon totem when you hook a survivor ti wont overwrite a boon totem and you lost the opprotunity…
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I believe gen rushing is already incventivised to a extreme degree but my perspective comes from people 99ing gens and a single kick of 1.5% not going to put a dent into that. but i can understand the thinking that 10% is too much for a single boot
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at this point i just want a straight answer Are they coming back at some point YES OR NO easy question bvhr andit stops people continually asking
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do it devs i want to watch the comp teams implode
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the counterplay comes in that the chain is incredibly easy to juke if not cast directly on you