Comments
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Before I continue, just prefacing that if you and I were discussing this face to face, my tone would be respectful and genuinely curious: But if traveling the entire length of the map only results in ~3 second difference, wouldn't that also mean that traveling around a tile results in a fraction of a difference between the…
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Idk. I watched Scott Jund's video about differences between 110% and 115% killers, and it seems like movement speed (at least between these two numbers) makes almost no difference to gameplay other than feeling good. For that reason, I'd be fine if they buffed his speed, because it really just FEELS better, rather than…
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I totally get where OP is coming from. He's right, DbD isn't exactly a "scary" game after a while, and there are a lot of wild cosmetics. However, as someone who is rather disappointed in this killer's appearance/vibe not fitting in well with the game, I'd like to point out and say "you've got to understand what we mean,…
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I mean, if crossplay is causing this much suffering, the game just isn't worth it, right? I don't mean to sound like those in your last post that were like "uninstall", but you sound extraordinarily upset over something that's supposed to be fun. I mean, you have the brand new Xbox. Go explore some of the amazing graphics…
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Barbeque to get dem FAT bloodpoints!
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Perhaps you can take the Dungeons and Dragons approach to Win/loss: if you had fun, it's a win! Or, there's always the DbD approach: if you were able to make it so the other side didn't have any fun, it's a win. ;D
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Red rank killer main here. I don't have an issue with how anyone in this match played, nor with how they chose their perks (although the survs kinda potatoed, and I do think some perks need some rebalancing on both sides). However, the survs should uninstall. Not because they love meta perks, or because they play…
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I'm a killer main myself, and I think it's important to point out that camping and tunneling are items in a tool kit. However, the tunneling that OP mentions is a bit further than what I'm talking about. That kind of stuff that the Legion did isn't to my taste. Tunneling isn't even fun as a killer. As for "ruining someone…
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I came on to report this, but seeing as it's already here, I'll just add some screenshots. I encountered it on Windows Store while cross-playing with a friend on Xbox. This is from my friend's POV. 1st pic shows the totem, 2nd is for a reference of where it is (as OP put it, near the shack).
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I once made a post suggesting that the devs take 1 chapter as an "operation health" where they fix bugs and balance different aspects of the game. The general response of the community was: "They'll never do that. That's dumb we just want new killers." So... killers over bug fixes I guess...
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What? You chased a survivor? You're definitely toxic.
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I disagree. I think the devs have been listening to the community quite well. You see evidence of this from the PTB changes, as well as plans to fix auras.
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Mr. Hulan, I just wanted to let you know that the devs DO care. They've gotten the feedback for colorblind issues with the new auras, and are working on a fix. The reason they don't immediately switch back is due to bug issues with the old aura system. It was certainly a huge oversight on their part, but they're working!
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I mean... it's no fun for survivors. It's the same if they bring a key. It just ends the game too early.
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Yeah... the point is to nerf them really hard, but still keep our cool death animations. :)
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I think that the cypress is in a pretty good spot right now. Usually people don't bring them because they're so weak, and to make it weaker would probably be a bit too much I think. Now if only someone could find a good way to nerf keys! XD