Comments
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They should at least ensure that the trickster shards have no effect on you and don’t increase the attack during the borrowed time.
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I 100% agree. When I started playing, back when Boon: Circle of Healing and Spine Chill were still viable, everybody said, “You know, watch YouTube videos to learn how to get better. It’s so easy to escape the killer.” Since then, they gutted healing, gutted Spine Chill, and gutted a lot of the perks that these YouTube…
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I like the random item and offerings pitch. Would you get to keep the item, if you escape? Maybe they won't do it because the offerings would be tricky. I guess the items and offerings would just be a null space, so it wouldn't matter.
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Blocking a tunneler lol 🙅♀️
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I think people are confused about why killers are upset. Killer mains likely appreciated the heavy nerfs to healing and Spine Chill, especially since these changes were followed by the release of very powerful killers and perk buffs. If the developers try to revert these changes, killers will likely be upset. I believe…
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Chaos shuffle perks are tier 1 instead of tier 3 — BHVR
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Chaos shuffle perks are tier 1 instead of tier 3 — BHVR
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Chaos shuffle perks are tier 1 instead of tier 3 — BHVR
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This was never meant to be a complaint. I was just curious why people were using that strategy more often. Slugging and baiting, or any form of camping is not fun for me when I play as killer. If it's just to get the 4k, then it is boring. I don't care about rankings; I play for fun.
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Here are some pictures:
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It's not a visual bug, the perks were base level when I played. Kindred only showed 1 random Survivor's Aura.
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First off, I didn’t know where to find the changes; someone mentioned it to me. I just asked the Microsoft browser tool to look for what changes are being made to Distortion. Second, I have played games where, within the first minute, all of my stacks are gone. Players have to be in the killer’s aura for 30 seconds to…
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If they hadn’t kept nerfing the counter-play perks, survivors wouldn’t be so upset about the Skull Merchant. Perks like Deja Vu, Prove Thyself, Fast Track, Boon: Circle of Healing, Dead Hard, Iron Will, Decisive Strike, and Borrowed Time were all effective counters. It’s similar to when they gutted Spine Chill before…
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“Previously, Distortion would shield the player from having their aura revealed to the killer, using a token each time it activated. Now, the perk has been adjusted to last longer each time it activates, but it will only work once per match. The single charge can be restored by being chased by the killer.” -Copilot I was…
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It's meant to be a gamble, like if someone uses the sacrificial hand. it works the same way with the perks. you can use aura blocking perks, but killers can not choose to bring any aura perks. In this instance, you just wasted a perk slot.
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I think it depends on the game. Sometimes survivors stay on the gen and wait until the last second to come unhook you. Sometimes you want to give the last person more time to find the hatch. I don't think it has anything to do with swf or solo.
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Sometimes Killers like to give the last survivor hatch.
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Hopefully they don't slug- camp the three people, if they slug them near each other.
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If I hit them, and see that they're emitting white, I usually don't pursue them. I get it though, when it's on accident.
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Extra speed.
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I definitely hope 2 vs 8 doesn't become a live version of the future of the game. I have played a lot of killer rounds, but I am not interested in the instant hooking aspect. I like the challenge of deciding how to pursue people base on the fact that I have to hook them. I am not a fan of kicking someone so that I can…
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I think this is about the new Dracula killer and has nothing to do with color blindness. It's just like how they nerfed Spine Chill before releasing the Xenomorph.
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Yeah, I don't disagree. When they gutted healing and spine chill, then they came out with a bunch of killers that would be good counters to the perks that they completely cut, the game has been increasingly seeming extremely killer sided now. One thing I have noticed too, is that are building killer perks that are made to…
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If the bats are near you, you can tell where they are, so 20 seconds wouldn't make a difference. The hellfire one sounds insane. I haven't seen that one in the ptb yet. Do you have to be fully healed to get through the gates, or is it a timing thing?
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I usually let the last person go just because it would be boring for me to slug to get a 4k. I guess I'm just different. I also hate it when Killers leave the last person on the ground to bleed out by the hook and then camp the hooked person so they don't jump off the hook.
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Greedy
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Is the main complaint about Ultimate Weapon that it doesn't disrupt the generator progress with people screaming near the killer every thirty seconds anymore?
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I rarely see people hiding the whole match anymore. After they gutting healing, the self care locker-hiding people disappeared. I just played against The Pig. They hooked laura, making me the last person. When they hooked the person, distortion saved me from being revealed to the killer. Regardless of that fact though, the…
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I imagine they want it to be like Emmits mind from the Lego movie, where it's just an open white expanse. Race to the finish, so to speak.
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lol but that pallet was my way out of chase…
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As a survivor main, I get hooked all the time with distortion is on my main build. You still have to unhook people which usually activates chase. I wonder what the tunneling side effects will be if distortion is nerfed. I mean at this point it's easy to see that killer mains wont be happy until survivors don't have any…
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Can you limit Ultimate weapon to 3 times per match then? how would you feel about that? …or how would you feel if they did that to Weave of Attunement.
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You only get 3 tokens and you have to be near the killer to rebuild them. It's a useless perk if you only get to use it during the first few seconds of the game.
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I wonder what they are So in the very beginning, when the killer's aura perks activate, you lose all of your stacks?
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they are probably giving him a buff
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boo! I'm sure people were excited about the telehooking during the anniversary event too.
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There's no way to nerf SWF. Killers are already strong as is. As a community, just like with common survivor builds, you just need to find counters for what you see often. nerfing the game, whether it's weave of attunement or Boon: circle of healing, never leads to "fixing" the game. Drastic tweaks usually lead to pissing…
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Behavior wouldn’t be able to know who was on a team and who was not. Discord is only one option. The people could be in the same room or on a cellphone call. Ask behavior to make rules against discord user and watch the retaliation. You’re asking for something that’s impossible.
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If they nerf it, then you can't use it against them. Make the killer hate the perk.
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Plunderer's instinct and object of obsession. Put the object near a finished generator or the corner of the map and use the killer's perk against them.
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Object of obsession and plunderer's instinct.
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oh nice! I thought that was just for chests.
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It's hard to see where the items are. maybe the answer is the make the items highlighted when the killer perk is active.
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I was just waiting in the survivor queue for the regular game and it was a long wait for survivor. Either everyone in waiting in queue to play killer in the 2 vs 8 mode or survivors are boycotting the game.
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I feel like it i works well when survivors team up and spread out on gens around the map. If the killer comes, have one person hide near by to jump back on the generator once the killer runs off after the swarming bees.
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I know this is a little off topic, but i heard someone mention "balancing the maps." I wish the would put a vaulting point somewhere on the balcony of that big house ….and not vaulting into the house, but off over the railing.
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No, It's not time to nerf Windows of Opportunity. Justification: the developers already laid their nerfing hands on adrenaline. Cut the survivors some slack. Until they nerf a bunch of popular killer perks like noed, and then release three insanely powerful survivors that said perks would be great counters to, then no…
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i haven't seen people get salty and I've been playing Killer an survivor for like 6 hours. It must not be common.
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Maybe they should have called this one "chaos mode".