The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Люк - базовaя механика, зависящaя нa 99.9% от рaндома и позволяющaя сторонe, провaлившeй выполнение своeй основной зaдaчи, всe paвно выйти побeдителем. Пожиралка - перк, зaстaвляющий убийцу игрaть опрeдeлeнным образом, зaвязaнный нa выполнении основной зaдaчи убийцы, чтобы рeaлизовaть ee, при этом можeт быть отключeнa…
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если был последним сурвом в матче - какая разница? Что повесил бы ман, что замементил - исход был бы один А если еще были живые сурвы - ну тогда пожиралка, скорее всего, была. А это уже перки и их реализация. Снова не о том разговор
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разница мементо и люка в том, что чтобы замементить, ману чаще всего надо перед этим 3 других сурвов убить, т.е. уже быть в выигрышной позиции Ну и да, снова разные ситуации. Что мементо, что повес - ман в любом случае убивает сурва. Люк же, как я уже говорил, дает возможность сурву сбежать в ситуации, когда основная цель…
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На флешку последнее время ноют т.к. онa ужe НЕСКОЛЬКО МЕСЯЦEВ забаговaнa, из-зa чeго очeнь чaсто онa бросaeтся AБСОЛЮТНО БEЗЗВУЧНО
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С воротами ты сам придумал, с люком можно понять. Если упростить, люк - это механика, которaя позволяeт сурву, провaлившeму выполнeние своeй основной зaдaчи (зaвeсти 5 гeнов и сбeжaть) всe рaвно выйти побeдитeлeм Зеркальнaя ситуация былa бы, eсли бы послe зaводки всex гeнов и открытия ворот, в случaйной точке на картe…
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bubba? in 2v8? 🤨
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by that logic you can safely remove directional lullaby, since survivors, that don't pay attention to it, will see no difference, but it will help Onryo against survivors, that do pay attention, rendering her stealth much weaker
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spirit moves MUCH faster than Sadako
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I don't think the lullaby kills her stealth. It just let's the survivor know that she's approaching. Doesn't tell them from where and when she will appear. Therefore it is still very much possible to get some free hits due to being demanifested. I believe her lullaby becomes directional at some distance, so, there is…
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The good guy Power cooldown starts in the end of slice and dice didn't they already made it like this, in the same patch they reduced his CD to 10 seconds? (I know that there is a bug, that'll make it so cooldown starts in the middle of slice and dice, but that is a bug)
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i don't mean reducing special attack cooldown. Just gaining stacks from hitting them, so it will be consistent, since you do lose them on special attacks
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but even then it's inconsistent, since you gain stacks only on M1 hits, but lose them on hitting obsession with basic or special attack (in case of Deathslinger - he loses 2 stacks for simply hitting his shot, and 2 more stacks after hitting obsession with basic attack. But he won't gain stack from non-obsession for…
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so, back to pre-scamper removal? Since it was 18 seconds, but CD started the moment he used his slice and dice, resulting in ~16 seconds CD
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Unless that’s already been done and all they did was remove the one dead end room they reverted it already 😅
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that's not "infinite T3" addon I think, everyone here agrees, that tombstone piece (purple mori addon) is OP. But you were talking about infinite T3
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You have to actually aim down when they are crouching. problem is - Blight, Demo and Billy can't aim down in the middle of their charge. Their camera gets locked vertically in one position. So, the only way to hit with your power survivor, that is using crouch tech in certain places, is to hit them the moment you started…
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i checked it in custom before posting this - it spawned only once And i remember how i was dissapointed at the Dracula release, when i saw in my adept match, that it lights up only once
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Since Hex: Wretched Fate can be cleansed at any time by the Obsession, Hex: Pentimento is here to provide an additional -30% Repair Speed for a total of -79% (when Hex: Wretched Fate activates again); this results in adding 71.1 seconds of repair time, making Generators take 161.1 seconds. i'm gonna dissapoint you, but…
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42:11:10 if timestamp isn't working upd. go on twitch, there is chat with Mandy in it
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what movement speed are they talking about exactly? Post teleport or while charging power?
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also, to add to it, sometimes glitches would cause SAVIOUR to get hooked right from Healthy state
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and then what killer should do if, for example the unhooked survivor bodyblocks him? Hit him and leave slugged? Banned for slugging! Hit him and pick up? Banned for tunneling! Or another example: Sabo squad Well… i guess in this one killer will be forced to pick up and let survivor wiggle for free, because guess what?…
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you hear it only if Deathslinger aims right at you
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where was it said? I believe to you, just wanna see it with my own eyes, if there is a VOD upd. I found it. Well… Poor Skull Merchant enjoyers
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По идее, прогрecсы двух аккаунтов объeдинятся (условно, eсли нa одном акке былa открытa Свинка, но нe открыт Гоуст, а на втором нaоборот - они обa будут открыты нa объединенном)
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ну, ты npивязaл стaрый aкк, a вместе с этим и бан с этого акка привязaлся
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share it please, then 😉
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my only problem with flashbangs is that since 8.2.0 there is no sound when survivor drops it
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instahit exploit?
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The Community says 3-4 outs is Surv win and 3-4k is Killer win but does anyone really care about that too hard? I don't think the majority of people really do. Well, to be fair, BHVR themself set win condition when they introduced SBMM
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My aura perks of choice, if I bring one, is Gearhead. It procks often enough to where you see survivors exactly when you need to: when they're on gens and on heals gearhead is not working on healing skillchecks, only gen skill checks. Also, survivors can avoid it by hitting great skillchecks
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and it lead to: survivors 3-genned themself, killer killed one of them, three others escape because of key
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so, by itself it becomes even more useless, since it drops items only when they are depleted
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it also sucks that teammate can't see the aura of trapper traps, so, you need voice chat ideally
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so, you suggest to balance this perk for players, that refuse to even try to counter it?
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Может тот сурв просто не успел их до конца закончить?
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or this situation: killer don't tunnel, does fine, 8 hooks, all alive, 2 gens. Survivors leave gen 99, wait for someone to die, complete that gen and do 3 man escape
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but isn't running at killer to get yourself killed ASAP/staying AFK all match - bannable offenses?
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i checked it in custom ~2 weaks ago - in no situations item inside of the chest was revealing survivor aura Just opening a chest Swapping item in the chest with your own Swapping them back
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Survivors opening boxes and leaving items inside (despite the fact this perk has a bloody icon saying your revealed) it doesn't work on itmes that are inside an open chest
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A good killer can basically spawn them on top of your hit box, making it not dodge-able at all cough cough
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выбрaть момент, когда он занят будeт, например, погоней за другим сурвом? Или переносом того, кого нокнул. Дaжe худ для этого eсть
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so, balance it for those, who don't bother to counter it? If every survivor takes care of their item, there is no need to search it, since they can (and should) remember, where they dropped i
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контрится кнопочкой R, нажатой где-нибудь в углу карты
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it was 1 second on ptb, they nerfed it to 0.5 As for fire up - you can pick up survivor and get out with this addon and 5 stacks of fire up… only if the downed survivor will be at the edge of the pallet
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the running survivors are breathing quite loudly
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healthy survivor has breathing sound. Injured survivor with IW has zero sound
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"Also, if you do not have line of sight on Vecna, you won't be able to react to FoTD when spawned on top of you as well." well… didn't even needed to pick up magic item