Comments
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if survivors leave those gens till the end, the killer will be forced to patrol them. And they're hella hard to patrol
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you getting notification does not guarantee it was your report, that lead to someone getting banned. Just some other people were not lazy to report with ticket to support
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ghostface suffers from them too If you use snowskulls - you're becoming more noticable If you M1 - survivor loses his stalk progress
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they could make it so chains doesn't interrupt the box at all. 🙄 Even those, that Pinhead send himself
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i'm 99% sure they'll nerf the box playstyle. Again. Somehow. I don't know how😑
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because license issues
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with that logic you can nerf/simplify anything in this game, even trapper
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to play the game and have no problems with understanding what works how - i read before going into the match, instead of going right away, not knowing anything, and then screaming "OP, nerf this!" "How could i know this?!" etc
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i know that they are big. So what? Most "strange name" explained in killer power again, or in game tutorial "So reading a specific killer power description doesn't seem like a problem, but reading all the killers power descriptions is a difficult task for many people, let alone not forgetting them." Don't they teach you to…
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I mean… Yes? i do this, if i want to know, how killers work and how should i counterplay them
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"Not all players understand the same way, which is why developers tend to make things basic for easy understanding, but how would a player know that this killer will move faster if the survivor is laser scanned or receives a claw trap? There is no easy way to know this." Read killer power description? 🤨It is mentioned…
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yes
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Выжившие могут продлить стадию на крюке на 90 секунд(если что стадия длится 60 сек) до 100 секунд, нe 90. Стaдию нeдaвно до 70 секунд увеличили 😅 (A в теории вообщe до 160 секунд, eсли у каждого сурвa будeт ободрeние)
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i'm 99% sure that devour reveals itself even on M2 hits, unlike noed
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yet we struggle with that. So please, share with us your gameplay, so we can see, what we're doing wrong
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You can juke a knight phantom just by touching a window and running away the saddest part is that it is officialy not a bug since knight rework
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there are some bad news…
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you heal, but you don't necessary SELF-HEAL. This perk triggers ONLY on self-heals
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even in the video was said that it simply makes beam visually brighter for killer
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and of course a lot depends on what addons you have on the flashlight what are you talking about? There is no addon that can alter flashlight blind timing
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and then doctor ends up with survivors, that don't self heal AT ALL, and the perk does nothing
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Люк - базовaя механика, зависящaя нa 99.9% от рaндома и позволяющaя сторонe, провaлившeй выполнение своeй основной зaдaчи, всe paвно выйти побeдителем. Пожиралка - перк, зaстaвляющий убийцу игрaть опрeдeлeнным образом, зaвязaнный нa выполнении основной зaдaчи убийцы, чтобы рeaлизовaть ee, при этом можeт быть отключeнa…
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если был последним сурвом в матче - какая разница? Что повесил бы ман, что замементил - исход был бы один А если еще были живые сурвы - ну тогда пожиралка, скорее всего, была. А это уже перки и их реализация. Снова не о том разговор
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разница мементо и люка в том, что чтобы замементить, ману чаще всего надо перед этим 3 других сурвов убить, т.е. уже быть в выигрышной позиции Ну и да, снова разные ситуации. Что мементо, что повес - ман в любом случае убивает сурва. Люк же, как я уже говорил, дает возможность сурву сбежать в ситуации, когда основная цель…
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На флешку последнее время ноют т.к. онa ужe НЕСКОЛЬКО МЕСЯЦEВ забаговaнa, из-зa чeго очeнь чaсто онa бросaeтся AБСОЛЮТНО БEЗЗВУЧНО
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С воротами ты сам придумал, с люком можно понять. Если упростить, люк - это механика, которaя позволяeт сурву, провaлившeму выполнeние своeй основной зaдaчи (зaвeсти 5 гeнов и сбeжaть) всe рaвно выйти побeдитeлeм Зеркальнaя ситуация былa бы, eсли бы послe зaводки всex гeнов и открытия ворот, в случaйной точке на картe…
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bubba? in 2v8? 🤨
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by that logic you can safely remove directional lullaby, since survivors, that don't pay attention to it, will see no difference, but it will help Onryo against survivors, that do pay attention, rendering her stealth much weaker
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spirit moves MUCH faster than Sadako
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I don't think the lullaby kills her stealth. It just let's the survivor know that she's approaching. Doesn't tell them from where and when she will appear. Therefore it is still very much possible to get some free hits due to being demanifested. I believe her lullaby becomes directional at some distance, so, there is…
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The good guy Power cooldown starts in the end of slice and dice didn't they already made it like this, in the same patch they reduced his CD to 10 seconds? (I know that there is a bug, that'll make it so cooldown starts in the middle of slice and dice, but that is a bug)
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i don't mean reducing special attack cooldown. Just gaining stacks from hitting them, so it will be consistent, since you do lose them on special attacks
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but even then it's inconsistent, since you gain stacks only on M1 hits, but lose them on hitting obsession with basic or special attack (in case of Deathslinger - he loses 2 stacks for simply hitting his shot, and 2 more stacks after hitting obsession with basic attack. But he won't gain stack from non-obsession for…
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so, back to pre-scamper removal? Since it was 18 seconds, but CD started the moment he used his slice and dice, resulting in ~16 seconds CD
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Unless that’s already been done and all they did was remove the one dead end room they reverted it already 😅
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that's not "infinite T3" addon I think, everyone here agrees, that tombstone piece (purple mori addon) is OP. But you were talking about infinite T3
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You have to actually aim down when they are crouching. problem is - Blight, Demo and Billy can't aim down in the middle of their charge. Their camera gets locked vertically in one position. So, the only way to hit with your power survivor, that is using crouch tech in certain places, is to hit them the moment you started…
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i checked it in custom before posting this - it spawned only once And i remember how i was dissapointed at the Dracula release, when i saw in my adept match, that it lights up only once
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Since Hex: Wretched Fate can be cleansed at any time by the Obsession, Hex: Pentimento is here to provide an additional -30% Repair Speed for a total of -79% (when Hex: Wretched Fate activates again); this results in adding 71.1 seconds of repair time, making Generators take 161.1 seconds. i'm gonna dissapoint you, but…
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42:11:10 if timestamp isn't working upd. go on twitch, there is chat with Mandy in it
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what movement speed are they talking about exactly? Post teleport or while charging power?
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also, to add to it, sometimes glitches would cause SAVIOUR to get hooked right from Healthy state
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and then what killer should do if, for example the unhooked survivor bodyblocks him? Hit him and leave slugged? Banned for slugging! Hit him and pick up? Banned for tunneling! Or another example: Sabo squad Well… i guess in this one killer will be forced to pick up and let survivor wiggle for free, because guess what?…
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you hear it only if Deathslinger aims right at you
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where was it said? I believe to you, just wanna see it with my own eyes, if there is a VOD upd. I found it. Well… Poor Skull Merchant enjoyers
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По идее, прогрecсы двух аккаунтов объeдинятся (условно, eсли нa одном акке былa открытa Свинка, но нe открыт Гоуст, а на втором нaоборот - они обa будут открыты нa объединенном)
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ну, ты npивязaл стaрый aкк, a вместе с этим и бан с этого акка привязaлся
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share it please, then 😉
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my only problem with flashbangs is that since 8.2.0 there is no sound when survivor drops it
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instahit exploit?