Comments
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cuz bully squads exist and like to bring maps for certain builds just to bully the killer into DCing and have a VERY unfun experience so brown sac wards are great, take the brown sac ward like a man and move on to the next game, id rather map offerings be deleted or reduced to nothin and shouldnt exist
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a Health Chapter
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this
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clocks are op atm u can use ANY clock for 30 sec with a 45sec cooldown a surv can just use the same one in a safe location
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its why i uninstalled it
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going off of how quick they nerf things when survivors complain about killer buffs yes most likely something will be removed or nerfed its a guarantee at this point
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that is a fair question some maps its like wheres the dam pallet?? but some maps survs abuse i see alot of eerie, azarovs, and badham offerings on survs they have alot of strong pallets
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why is there so many pallets on some maps?
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exactly that why get hyped for a killer when it gets nerfed to the ground or overbuffed then nerfed and become unfun to play as
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focusing more on licensed DLC is whats hurting this game look at doomed discourse absolute dumpster fire of a start GREAT JOB BHVR, ya lets just keep getting broken bugged filled garbage dlcs instead of being patient and wanting a working game, server disconnects, dsync hits , silent bangs, not able to vault some areas,…
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but if we all as community yell for it maybe we can change why do we have to let it just happen? why let this game get buggier every month? look at destiny bugs and content is all they do
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rip the game and fnaf chapter then, yall would rather have more content than a working game
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proof dbd community likes the boring gen rushing meta and gen regression meta
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one hopes, its sad cuz its a cool skin too
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he was only given insadown and nothing else nothing to help with it
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this 2v8 killers got trash overall ,survivors got to many buffs while some found it fun i didnt find it fun getting 2-3 gens completed before i even got my first cage and with each cage survs get +2.5 gen repair speed while each gen only gives -5% gen repair speed which can get negated by the guide perk. ya watching survs…
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facts i hope bhvr sees all this
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for each hook, survivors get a 2.5% gen repair speed but for each gen completed they get a 5% gen repair slowdown [NEW] Generator repair speeds are reduced by 5% for each generator completed. [NEW] Generator repair speeds are increased by 2.5% for each cage state.
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good to know
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they also said it was 45 sec but its 40 sec actually at tier 3
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this nerf made no sense, only when it required one gen kick instead of 2 and 60 sec did it make worth using it, you are sacrificing a gen to get it to proc but if your even lucky its that gen the gets done and i like the idea that its good for endgames to gain ground
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No cuz what if we didnt ask for that perk to be changed or nerfed but asked for this perk to be changed?
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are sure thats not your mmr? and could be just demo what im saying is the activation is too long to get use they just hold W instead and with lithe it doesnt matter so it could do with a buff or rework its supposed to be a trap perk or so i thought.
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im saying hiding it until it activates like totems
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id be more happy with bp for each offering even if its not 1mil
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seriously they need to killswitch it because its a bug that survivors can take advantage of and it does only affect killers, survivors can walk it normal but killers get bumped off or hindered awfully