Comments
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I thought it would be better to do so as well, but I felt that would make it difficult to combine with <Residual Manifest> and the design would not fit. I think Quentin is a character who prepares ahead of time, so I think it would be more beautiful as a flavor to make sure you get it from an unopened chest.
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With this adjustment, Survivor can now counter Thanataphobia with Overzealous and Resilience. My guess is that this patch feels like an adjustment to SBMM. In other words, it is adjusted based on the idea of 1v1 between killer and survivor.
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I believe Pharmacy should be able to choose whether or not to use it for unopened chests. Right now Pharmacy is very difficult to use... I do not believe Nurse is at the stage of NERFing yet. At least not until the upcoming implementation of the action sharing UI (tentative name) is implemented. Just as we changed the…
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I think you are right. I am very happy that this change makes it mutually compatible with Empathy. We believe that Solo Q is a worthy option.
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That was a completely unexpected answer... That is, the time limit doesn't reset every time it's picked up. It didn't fluctuate in the amount it decreased based on the current charge. So it was a perk that shaved off the max charge/90 value every second. Very... It seems like a not bad park. It seems to be a particularly…
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イベントに合わせてVCフルパが増え過ぎて試合が辛すぎる... 鯖は適当にやってても稼げていいかもしれんけど、キラーはいつも以上に気合入れんとしんど過ぎるよ...
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If you are going to collaborate, I would love to see Predator. I honestly don't want to see him abused, so I don't want him out there... I love knives, so I would love to see a killer that uses ceremonial knives and daggers." A killer with a gimmick like "Save the Best for Last" or "Play with Your Food". A mask and hooded…
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I think there are several reasons. I think the underlying cause is that this was a problem before SBMM and it is still happening because it has not been resolved. I mean... The problem is that because we have been balancing between skilled killers and novice survivors, there is no balance at all at the same skill level. As…
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I would like to divert the upcoming VSBOT that will be added and have the BOT do all the SWF opponents. (BOTs will fill in all the missing players). You will be matched at a speed that is unmatched now and you will get BP. We think it would be a great game, no matter how much you taunt your opponents, no one would be…
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I have been thinking about this since Blood Hunt. Killer is not a toy that satisfies survivors... Why play it the way you want and then complain about it? I would be happy with a BP farm, but unfortunately I am not happy with any of the games... Cake (pudding this time...) and many matches are one-sidedly tortured when it…
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公式が言うには機能してるんで、恐らくですがシステムとユーザーでものすごい乖離が起きてるんだろうなと思います 事実、フォーラムではSBMM実装以降、連日SBMMに対する不満や改善案など語るトピックが乱立しており そのほとんどはレート制を廃止を訴えたりしているので、システム側に問題があるんだろうなぁといったところです まぁそもそも見えないレートでマッチングしてて正常ですと言われても怪しいのに グレードまで隠してマジで闇鍋格差マッチにして、これで機能してるっていうのが無理有りますよね...
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The ability to place traps under hooks is one of Hug's greatest strengths, so it makes no sense for it to be Hug not to use them... Trappers are the same, but the nature of traps means that the strongest way to fight is to fight by setting up a territory. And since the game system is such that the way to victory is to…
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It's a major HAG build, so major that it's in the textbooks. If you have trouble with this build, I would recommend flash grenades or maps. The map will reveal the location of the traps and can bring you into a fight with an M1 killer with 4.4 m/s in effect. Flash grenades are disposable, but like lights, they can…
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This is a very small change, but what about making sure that the craving does not end with the destruction of pallets or damage to survivors? Furthermore, we believe that reducing the number of pallets and windows by 30~50% from what it is now would balance the chase and repair. What surprised me when I came out of…
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Doesn't seem like a very good idea... I don't think it's a good idea to change the gen speed depending on the number of players, survivors are not balanced in terms of PS within the team, and killers don't seem to be balanced in terms of matching. Especially, it could create a trend where the survivor who is caught is…
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When we inquired about the Nurse add-on, we received the following response. I am happy to report that while I received a response that "using that add-on is a glitch and subject to ban," I also received a response from a Japanese official that "there is no add-on that accelerates the speed in nurse, so there is no problem…
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おぉー日フォーラムの残滓、ここまで追いやられてたんですな... なんかドレッジ実装以降、生成が狂ってるのもそうだけど一部キラーの能力もバグってないだろうか? ハグとかトラッパーの罠、真上通っても起動しないのは前からあったけど 完全な壁越しに反応したり壁の中にめり込んだりで結構致命的というかすげぇヤベと思うんだ...
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I would point out the following problems with the current MMR 1. are the invisible rate values really working? Even the grade has been removed and I am not sure if matchmaking is working any longer. I am sorry to say that I have a feeling that SBMM is not working at all. 2. 1v1x4 instead of 1v4 The developer explained that…
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BHVR has stated in the past that they are trying to balance 2 Sacrifice 2 Escape. (at least in the Q&A for Japan). The perfect answer to this balance is CANIBAL, with the following composition and playing Perk:Iron Grasp/Bitter Murmur/Hex:No One Escapes Death/Free slot Playing: 1. find the first person quickly, hang him on…
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Hello from Japan. I am glad to see that you are talking about something that has been a problem for several years in DBD in Asia. The cause of this problem in my opinion is that the kicking of the generator is too weak and the management of the generator by VCPT. Kicking the generator is too weak. Killer takes about 2…
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I for one am surprised that Pyramid Head is rated so high... I believe that the reason why the collaboration killers are rated low is probably because they sell on name value. (I don't understand Sadako...) I think the original killers need to perform better so that they are not buried by the collaboration killers.
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pip & BP. The game system denies hatch.
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JP Official responded that the rocker DS is a cool technique and they will not fix it.
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Hello from Japan. I think this is a very good topic! Trickster's rework is often discussed in my group. There are three points that are often discussed 1. change the function of the main event The main event now only works in very limited circumstances. And that opportunity is lost as the rate increases. It is often said…
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There was a time, quite some time ago, when SWF could not be run due to errors. I remember that the matchmaking at that time was mutually comfortable and enjoyable. In other words, the game environment would be better if SWF was gone... I think that it is a good idea. A lot of people think the game will die, but looking at…
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I think it is a good idea. However, I think it is the worst idea since it is BHVR that can determine the cost. If you can set the cost based on an understanding of the trends and meta against the environment, I think it will be interesting, but in the end I can only see a future where only killers will be weakened.
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I think she needs to be brought back to the PTB stage and buffed further from there. Right now she is too weak and not worth using. I didn't realize that just not being able to use it as a trap would make it so much less attractive. As a specific buff, I think that even just +1~2 seconds of time to shake off the crow would…
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They say that the balance of the killer is based on how many kills you can get consistently. In the JP forum, they said the following. ~2k: Very good balance. This is where we aim to make adjustments. 3k: We think it's too strong and needs to be fixed. 4k: Overwhelming and needs to be fixed immediately. All of the killers…
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She is one very unique and powerful killer. The reasons why you haven't seen her are as follows. 1.The difficulty of learning how to use it is very high. It is a powerful ability, but knowledge, experience, and intuition are very important to be able to use it. Knowledge of other killers is not very useful, making it a…
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Thanks, both of you! My questions were answered and I was very helpful. ありがとう !
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Thanks, this is what I needed to know!
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Hello from the JPN forum. This is a very casual game, and although 2k2e advertises it as supremely balanced, this is very divergent from current game systems. I think the SBMM (MMR) and score system best represents this. I feel that these two systems have instilled a competitive player mindset in me. Also, in the case of…
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If it's something that gives Survivor an advantage, I think I'll go back to what I was doing. PS turn step, wraith acceleration, bloodlust, Pallets generated, etc etc etc...
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I feel there is a very big difference between getting into a locker as a BBQ counterplay and lighting a shadow step. 1.Restrictions on behavior The Stealth Locker must enter the locker before it can be hung from the hook. Nothing can be done during this counterplay. Shadow Step only lights up in advance. There is no…
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I feel sorry that your English is too difficult for me to participate in the discussion. I am of the opinion that Shadow Step needs to be made into a different form or removed. As I said at the beginning of the topic, the reasons why this perk should be removed are 1. too powerful 2. too easy 3. it's too broad These are…
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I'm machine translating this to Eng>Jpn, so please point out if it doesn't read well. In my opinion, the power of each other should be as follows Killer: 10p Survivor: 3p So in 1v4, the power balance is 10:12, but in 1v3, the power balance is 10:9. If a chase occurs during 1v4, the result is 10:3:9. I feel that Boon Totem…
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The fact that Boon Totem can be installed with HEX disabled is only part of the problem.
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It is not a problem that the discovered HEX Totem will be destroyed. That's the way it's designed. The problem is that Boon Totem does not destroy HEX Totem, but overwrites it and then disables it. Let's have a discussion about NURSE somewhere else, not here. I believe that they should be adjusted eventually, but if you…
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Thanks for the very detailed explanation! It was helpful. As long as it's not against the rules of the game, it's probably wrong to complain. I do feel a little bad about being played for their videos though... I'll try to play more careful with streamers, pros and veterans in the future.
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Yes, I thought so too at first. However, if the game is divided into two modes, Casual mode (with SWF) and Solo Q mode (without SWF), I believe that the matching in Solo Q mode is probably faster in both cases. This was quite a while ago, so it may be different now, but I have two rationales. 1. there was a time when it…
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Does it have anything to do with the fact that free play is taking place?
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This is a good topic! I am disappointed that this game still does not have a clock, robot, golem, or magician killer.
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I don't know if this is the right time to post this, but DbD is designed to be hackable. EAC is now weak enough that even a child can disable it if they can find out what it is. (It's better than nothing) Also, although it is not exactly a hack, depending on the settings of the game and the hardware environment, it is…
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>Most people in EN hate Trickster. I'm not sure what "hate" means, so I read it as strong and hated. Trickster doesn't have a great reputation as a killer on the JP forums. The character is popular.
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I'm sorry, this is a machine translation, so I may not be able to convey it well. And the Roman alphabet is well conveyed. Thank you. Killer attacks normally with the M1 button (left mouse click). Replace this with knife throwing done with M2 + M1. In other words, the knife is held from the beginning, and the M1 button is…
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I was faced with a situation today where I desperately needed a hook counter. A BBQ token. There was only one left, but due to three identical Survivors, I ended up not being able to acquire it...
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I was surprised at how different the environment was from here. I don't know what we call them here, so I'll call them this way, but in Walking Killer, Crown is tier A. (S>A>B>C) Walking killer: A killer that does not have a special way of moving, like a trapper.
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I see what you mean! That's certainly a great change. I feel like this alone will make a big difference.
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It seems like a very good idea. It's hard for me to understand exactly what "The depletion of Feral Frenzy pauses while performing the break, damage and search interactions." means because I can't translate it well. Probably... I think it's about the timing of consuming the ability gauge. 「Feral Frenzy’s fatigue state is 3…
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Yes, I was talking about the gauge penalty for hitting a normal attack. Because of the existence of this penalty, THE LEGION is even weaker against uninjured survivors. Also, the stun when swinging should be shortened, as well as the visibility penalty, which is heavier than THE NURSE, should be eliminated. These…