The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I need some assistance with freddy. I play both survivor and killer got rank 1 with both (not like it's hard) and iv gone through the "X is op ######### is this" with various things but i have either got over them or learned to deal with them. Example i used to think legion and ghost face were op when i first started now its no…
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Im fine with the single mori or rancor but anything else is annoying. Nothing fun about an ebony mori nothing fun about being able to play 1/3 of the game because you get mori'd instantly after first hook it should be something special like last survivor if you catch them or your obsession like racor.
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I haven't been playing this game for long but since my first day playing iv been saying the way totems work needs to be changed. totems should be their own slot not a perk and you can only have 1 totem type active. So either noed or haunted ground not both. The hex should embody all the totems and each totem cleansed…
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Every game has toxic players this might be the least toxic game i play.
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Even more so than this i hate it when it gets down to the last survivor i find hatch CLOSE IT and go to check gates only for the claudette to creep around find a key and open the hatch... If the killer CLOSES the hatch you should not be able to open it that is just stupid....
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Theres no need to "git gud" break totems its easy as that but if you forget or your team doesn't help it's a heres atleast 1 free kill for the killer. Its the DS perk for killers except you can play against NOED alot easier than DS.