The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I turned it off. Its a completely different game with console team mates. They will immediately walk out of end game. I've noticed the killers tend to tunnel harder as well.
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I'm fine with everything except killers being able to grab at the hook. Turn that off and the problem is somewhat solved for me.
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You play your own way and throw a fit when it doesnt work. Do you really think this forum is going to be a soft place to land? Grow up.
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I love this about Rust. It would be fun for Dbd .
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I like it.
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I hate moris. Most killers are loaded with them. I think if you are going to offer an item that you need to balance around it. Not use RNG to avoid it. I think the whole 'blood is random' is a load of crap. It's 1000% a grind mechanism. If I grind out 1million BPs, I think I should have slightly more control on this.…
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I swear a new bug is found every day with this game.
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From my experience, if you are queuing outside of primetime gaming hours you will get this. I get good queues 6-8 cdt and 1800-2200 cdt. I am NA based.
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I'd say start him with more traps. All? Nope.
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Iri huntress is cancer. Other than that, nfi why people are crying.
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I agree with you 100% here. Very well stated.
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Imagine a development team that goofs on their own 4 year anniversary. Do you really think one of the most busted and abused killer mechanics is going to be fixed anytime soon? Nope! I have been hit completely out of Huntress LOS so many times. I just have to roll my eyes.
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Yawwwwwn with that level of entitlement you belong with the survivors. ######### back off to your moms basement.
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DS like Legion, and myers abuse solo / mediocre teams. From what I see in my games, they find the weakest looper and force everyone into a small radius to start brawling / saving. I think others have made great points on how to counter: avoid clear LOS, constantly be on the lookout / tracking him mentally, and run spine…
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I don't play toxic as a survivor, and most killers are not scummy. The event has been really fun. I don't teabag, DS, flashlight spam, and I actually try to help my team mates.
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Thank god people started chiming in and debunking the MUH SC IS BAD OMFG YOU ARE TERRIBLE GET OUT attitude. Holy ######### ya'll.
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I run self care + empathy at high ranks. I am constantly looping the killer, taking protection hits, and pulling people off hooks...it's terribly effective. Here's what I've found: Red ranks are filled with people that can only do gens. If you keep the killer out of their face, you win a lot. Build: Spine chill + Iron will…
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That's a really good point, and I agree with it. For me, the moment someone starts tunneling I go straight scummy survivor mode.
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I never run it. I play to have fun. Not make people miserable online. Try it sometime.
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Where is this rule book you speak of?
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I use it all the time. It definitely smokes the whole "OMG WHY ARE PEOPLE HEALING WHEN PLAYING LEGION" etc....
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Got Mori'd off the first hook last night. BHVR sucks for this. You give someone the power to: depip someone in 5 minutes (so effing stupid) ruin the game I say this about keys too. Get rid of them. How much does a community have to complain about these items before something is done?
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If I see someone run towards a hooked team member from the gate, I give it a certain amount of time and take it from 99 to open. It will usually flush the killer out to try to force me out while giving them space. I agree 99'ing isn't really necessary depending on what's going on in the match.
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Does bhvr even qa/qc iits code ? Every thing is a complete shitshow.
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I faced a billy earlier that hit me with a chainsaw 6ft + away. My latency was 66ms. VPN? Freaking sucks.
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Get rid of both of them. Bring in concepts that make the game more complicated than genrush vs. bbq/chili. I can't understand why people are racing to get out of the game with moris / keys. The fun on either side is an intense back and forth build up to where one side wins. When that happens (I feel like), the majority of…
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Absolutely needed.
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I support this.
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Thank you so much for your thorough response :)
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For the love of god, can people please stop with the run X perk to counter Y killer? If the lobby showed both sides, people could choose perks that best fit the killer they're going against. Or better yet, they hate doctor. They don't have to waste their time against a Doc, Freddy, spirit or whatever FOTM circus is going…
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My play went from a lot to very little due to what you have above. When every match is frustrating or buggy, I was like why the heck am I doing this to myself. This is supposed to be fun.
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Most things killers do that I think are scummy can be explained away with "it's a strat" more or less. Teabagging, sweaty builds, overuse of flashlights/keys, and finger pointing are scummy and legal too. I don't do it. I want both sides to have fun.
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Deathslinger is weak rn...Tbh buff the dude
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Sandbagging is scummy AF. Call em out!
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I don't really take the entitlement attitude. I don't run sweaty builds. So no, I don't want free hooks. I think I am going to let people die on hook more often now. It seems that is what a % of killers are truly after anyway. It's a mori without the perceived salt.
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I completely understand the point. My point with content creators was that they punish people unhooking a lot. I didn't say camp. I guess I am no longer ignorant that I should be expecting this every time I feel altruistic.
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I apologize for being unclear. I edited the post. I think the point I was ultimately trying to make was they will force a hit on most people trying to unhook someone.
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I think the thing I see with a lot of killer main streamers / yters is that they are going to get a hit on the unhooker a high % of the time. I am completely fine with that, but in solo, it's just brutal af to deal with.
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When I have good team mates, this behavior gets punished pretty hard. In the past, I have been way too altruistic thinking my team mates would talk ######### post match if I didn't. Now, I am much more gen and heal focused. The outcomes have improved as well.
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This is really good point. I think that's why I've tried to really change my play around unhooking my team mates... No running straight at the hooks. Taking my time, let the killer lose time / get off the hook, and then go in for it.
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Yup, I just say gg's or click continue. I try not to argue with people in the post chat.
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This is exactly the kind of response I was looking for. Thank you for your input.
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No, that wasn't what I said. I said I see YTer 'proxy camping' often.
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That's what I've seen over the past month.
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Great point. Punish overly altruistic teams.
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Fair point. I guess you know when you are surrounded by 3 sailor steves with flashlights? :)
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So recently, I've seen Scott, Jaee, umbra, Tru3talent, otz do it in a lot of their matches...those are fairly large youtubers, no?
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Fair point. I didn't think about that.
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You make an awesome point. I pretty much run those 3 with everything now. Why? Any decent killer will literally follow scratch marks across an entire map (yes I see you huntress that just cant give it up). I run iW to counter all the post hit screaming. It too is extremely powerful. And then spine chill, it is what it is.
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It makes it really run in solo when it's like this for sure.