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tiamod

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tiamod
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  • They are indeed bullshit. i just had a game where I got 10 hooks and a 4 k. Got Gold. while there are other challenges that cause issues because they’re stupid af or require being an ass or throwing to get it done in a timely manner, this one is straight up ######### and is not only my last challenge, but the only one I’ve…
  • Nah, Insta-death on hook for final survivor should not be a thing. As killer, it would give me time to find the hatch and break pallets/kick gens for points. And it would give the survivor struggle points. I always thought it was stupid of them for adding the insta death. There is potentially plenty to do while the final…
  • I still haven’t played RE2 yet but I’m sure you could take survivors/Killers from every RE Game RE3 - Survivor: Jill Killer: Nemesis RE4 - Survivor(s): Leon/Ashley Killer(s): Mendez/The Regenerador RE5 - Survivor(s): Chris/Jill/Sheva Killer: Uroboros RE6 - Survivor(s): Chris/Leon/Sherry Killer(s): Deborah/Ubistvo RE7 -…
  • Only when I have a key so they don’t throw on a Mori 😶 But like 60% of the time they have one on anyway so 🤷🏻‍♂️
  • There will always be salty players on both sides no matter what you do. Just play how you want and don’t worry about it or any made up rules you think you need to follow. You may be seen as a dick but your job is to kill survivors 🤷🏻‍♂️
  • Can’t we just give trapper a Jason skin and call it a day? Also, wonder if that mean the F13 game will be resurrected... their devs don’t really seem to care though. Have always preferred dbd anyways.
  • For me, my biggest issue is wiggling destroying my joystick
  • I’m a Michael main and I still get 4K scratched mirror games 7/10
  • This could all be solved by changing Borrowed Time to where it only affects when someone unhooks YOU. So, if you run borrowed time, you’re guaranteed it’s protection and don’t have to rely on the one saving you having it. If you unhook someone else, they won’t get borrowed time, unless they’re running it as well.…
  • https://forum.deadbydaylight.com/en/discussion/102272/a-fair-key-nerf-two-ideas#latest
  • Minor stat bonuses isn’t pay to win. Plus, you get some charms for free.
  • Ruin is a needed wild card at this point. Gens get done WAY too fast otherwise. Even with ruin, they can go too fast. Hell, I’ve had plenty of games where no one even goes for ruin and just goes through generators like it’s nothing. But I’ve also had games where it completely messes up survivors and costs them the game.…
  • I just wish charms would give you stat bonuses so they’d actually be practical. inner eye: extends aura reading capabilities by x meters pro-technician: buffs Technician perk by so so percentage pro-whatever perk: buffs that particular perk, etc.
  • The game honestly needs more luck based components. Having it just be random, I always thought was odd. There’s an entire luck system in place that is being under used, yet made out to have more of an impact. People run luck based offerings all the time, and it only affects hooks and bear traps. Once you’re off the first…
  • Honestly, it’s not even that hard to get all the perks, unless you don’t have a particular DLC, even then, they eventually show up in the shrine. Leveling each character to 40 for their teachables isn’t that difficult. A bit of a grind, yeah, but it’s honestly possible to do 1 character a day, minimum. I find it odd that…
  • I know, I still think it should be allowed in custom games/kyf though. i think custom games need an overhaul. You should be able to change any variable you want. Including multiple killers, number of gens, gen speeds, etc. Basically like custom games in Overwatch.
  • I mean, I do think it’s a bit much, but at the same time, maybe it’s their way of getting people to go out of their way to get new perks? Besides, all perks show up in the Shrine of Secrets eventually.
  • Not completely sold on it tbh, the surprise attack is kinda her whole M.O. Though if her scratch marks were an icy blue, that’d be kinda cool. But they completely destroyed Freddy’s power and made him some weird Hag/Doctor hybrid so, I guess something huge like this wouldn’t be out of the question.
  • I think Left Behind is great as is. I always run it when I’m playing solo because I usually end up being the last man standing. If anything, I think killer needs it’s own variant for counter play purposes. i mean, let’s be honest, in an actual match, the new Left Behind is far more useful than the original. However, I do…
  • I used to think making rule set 2 base kit was too OP, but, considering her huge nerf, I think it would definitely balance her out. Plus it would free up an addon slot and make things even more interesting.
  • Yeah, you wiggle using the left analog stick on PS4 and Xbox. Dunno how it works on Switch. Some quickly circle it around, others bash the stick left, right, up, and down. Still not sure which method works better. But either way, it DEFINITELY takes a toll on the stick. One friend of mine had his break off completely. It’s…
  • Honestly it’s something that I’m surprised hasn’t been addressed already. I would love this. I also wish they’d change her lion roar to the terrifying pig squeal from the movies. would definitely make her a tad bit more scary.
  • I feel like even the slightest chance versus none at all would be more fair. That’s why I used the same percentage as escaping the hook. Doesn’t happen often, but when it does, it’s pretty annoying. and I still feel like it would happen FAR less often than it currently does.
  • I think that scenario would be so rare that if the stars aligned and that managed to actually happen, then so be it. Luck should have more determination in these kinds of things. They make luck out to be a huge thing but as you said, it only affects escaping the hook and bear traps. I didn’t even know until earlier this…
  • I’m fine with your idea as well. And for the record, I know the boxes aren’t determined by percentages, I just think they should be. Plus, it’d make luck perks and offerings slightly less useless.
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