The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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then its settled then,,, i thought the killer did close the hatch like when i spectate since the camera goes to meg. well if thats the case then its all good. i do know the hatch closes after 30 sec but i didnt realize that it was 30 sec already. then its all good now.. can close thread.
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Up! after a week still pending
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it's so annoying that im ree -ing to it whenever in in coldwind. last year i only encountered it like once in a month but since december i encountered it more frequently, and this week i got it like 3 days in a row, today i got 6 games on the very same bugged coldwind totem.
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annoying as it seems but coldwind totem is still bugged.
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which spot?
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yes i will. im doin it already.. im just making surethat it will not be a dupe thread.
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yes...... my bad i already edited the post. thanks for correcting ive just had enough of the bug, that pisses me off.
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i will still stand on what the issue is here. its been a long long long long time that bug totem exist, how long will they will be able to fix it. that bug even exist since last year. its already 2021 sir. that's the main complaint here. i encountered that very same bug yesterday 8 tyms on every coldwind today its 6 times,…
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with the current unbreakable totem devour hope on that tractor wheel even a 4 man swf will be wrecked, what more of solo queued survivors? So you're telling me that every game is winnable then give me a proof that you can. and what about that @bm33 game? where there are 2 unbreakable totems in the game? and for any chances…
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that is why i asked you to win it. even a rank 20 10hrs ingame can have a 4k no sweat i always check ruin at the start of the game assuming taht the killer have ruin undying perks then i look for totems when that unbreakable totem is on that spot we're screwed. you can only that strategy you're sayin with a 4 man swf, but…
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try to win with that unbreakable totem with an Iri head military belt. geez.. i always check ruin at the start of the game assuming taht the killer have ruin undying perks then i look for totems when that unbreakable totem is on that spot we're screwed. you can only that strategy you're sayin with a 4 man swf, but if…
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devour hope alone can be game breaking in that spot. even a potato killer will get a 4k
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so you think that bug doesnt break the game? geez man whatever.
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got that devour hope 2 times today but i was not lucky enough to get a killer like that
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hopefully my next games tonight wont have a coldwind map
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150 known bugs is too much. dude is not game breaking? come on the mechanics of the game is already spoiled.
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you're right. imagine 2 uncleanable totem with hex perk, the game is already over
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i was like queued with potatoes and when i looked on to the totem at the tractor like meh not again! *reee*
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its like everytime i get coldwind i encounter that bug. last year im experiencing it for like once every month but man since december i encounter it more frequently, and today im so pissed that i got the same bug 6 times
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i encountered 1 lullaby 3 ruin 2 devour today.
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dwight's arm is dislocated coz the flashlight is too heavy.... it does happen to me 6 times in a row
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The map can be inside the SCP complex. The Survivor can be based on the lore of the SCP that is selected to be the killer. (can be a military man) (or a Containment Personnel)
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he's just lucky i wasn't streaming at the moment I encountered the hacker
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look at number 2: (I'll return it back to you) then who the hell are you to tell me how i play as a killer? i also paid for this game. if you're not having fun get off the game...( simple )
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this is a much better suggestion https://forum.deadbydaylight.com/en/discussion/131818/suggestion-to-devs#latest
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if you hit someone for sure thana buff will appear to the survs. if you're down and carried by a killer if you wiggle and it's red means hes using iron grasp, if you stun the killer using a pallet and the killer destroy the pallet freaking fast thats brutal strength, enduring is also a good example recovering to a stun…
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bye
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that's why devs can make it balance, we're not asking for big things for their passives. I admit p3 claudette is hard to spot but, i disagree with the thing that they will use the same character all the time with their good passives, they have the teachable perk to combine with other characters passives.
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just move on to the next game
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It doesn't need to be a big deal of a passive, still they still need to consider the balance of the game and not break the game so bad minor passives would do. I take back an active skill coz if paired with a DS it'll be F!
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i actually thought of your point as well. that is why you have teachable perk for combinations.
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Yeah. i agree that existing perks should not be on their exclusives. it's better to come up with different passives for survs. my list is just based for the survs and their respective abilities. passives should be Just A Little Bit of benefit, but not too much to have the game broken.
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check this https://forum.deadbydaylight.com/en/discussion/131818/suggestion-to-devs#latest
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let's all play killer......
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killers doesn't need to follow rules, their role is to kill they can chase whoever they want. So what is the sense of having a report option for facecamping? if you die and get affected by it take a break and relax. furthermore there is no stating fact that camping is a bannable offense. we have emblems that determines the…
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just check for totems, that way you'll never have problems by end game.
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that is why it's a suggestion...🙄 I'm not arguing how many year will it take. they can balance out the game every patch they make. a rework of the game skills ain't gonna be days or months i know it's years. if you've been a long term player, how long did they fix the exhaustion recovery while running? it took a long time,…
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balancing will come on to play, it's devs jobs to do so. they can come up with new skills exclusive to the characters like the killers have their powers exclusively to them
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I totally agree with the p3 claudette, but for some reason the enjoyment of having something only for each character is not present. I just hope devs look on to this, and think about it, traversing to another branch of gameplays for survs.
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what i'm trying to point out is any unique skills for other characters to be playable aside from cosmetics. of course they also need to think about it. also that opens up more different gameplays than the usual metas.
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I'm even thinking that Identity V is already catching up with DBD.
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I played trapper and killed 3 the 4th escaped with hatch. and still i was called trash camper when all i do is just pick up my traps set them up slug people of course trapper is a zoning killer that's his ability. yet a lot of saltiness post game. i'm asking them "for more salt please" then they stop, if not I'll tell them…
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well at least the exit gate shouldn't be on the same wall. most of my games have the exit gates on the same wall. most of the time it happens on autoheaven.
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I don't see any problem with it. Both of you are on opposing sides, it is the role of the killer to kill, role of survivor is to escape. It's just the typical killer on slasher movies. But I'm not blaming you to feel that way coz looping the killer for a few mins will give time for the other survivors to rush gens, of…
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nah im not a fan of bbq for doc. i use Huntress LullabyL, Distressing, Unerving Pressence and Dying light. Shock therapy is more than enough for me to locate them.
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Thanks man. I see online games come and go just because players saw that the game is just after their money. I'm not saying that DBD is like that, but don't let players see up to that point. The current thing i have in mind with each survivors, a walking bling bling.
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so what's the point after playing to get the teachable perks then? I can be dwight all day long with david king perks nor a combination of william and jake. I'm not taking those reasons that you only play other characters for cosmetics. The entity is in favor of the killer so what is it for the survs that makes them…
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sniper on the other side of the map like crazy. spine chill and dark premonition is good to be stealthy, a problem though if the killer use bbq.
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I hate them when i'm playing survivor. I love doctor when i use it specially with freaking skill check build.
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im not saying that they follow my exact suggestion, what im saying is they should put something to survs that will make them unique not just re-skins. I know i know balance issues. its up to them of course to do their jobs. Don't get affected to much its just a suggestion.