-
Knight's guards do not go through passageway teleporters in new map
Xbox series X None of Knight's guards during his hunt go through the secret passage teleporters on the map introduced with Vecna and instead get stuck on the wall running in place and don't even try to path to the survivor let alone go through the portal. Rendering his power unusable for a portion of the entire map. 1. Use…
-
Issue with Nemesis Prestige item
If you prestige Nemesis to prestige level one, obviously he'll unlock his bloody cosmetic respectively; the bloodied fist. The issue with it is there's a small gap in the joint of his thumb that you can see through to the floor of whatever map you're on, for some reason it looks like there's just no connection with the…
-
The Grind
Can we talk about the grind for two seconds? To preface, I'm gonna attempt to make this as small a sample size as I can. Let's take killer into account Including DLC killers, there are, as of currently, 21 killers into the game. And since that means every killer since launch comes with three perks, that translates to 63…
-
QoL Changes?
I know there's a lot of debate on both sides regarding balance, but is basic quality of life changes so impossible to implement? Like, seriously. Five pages of perks, and no way to filter? Can't we just put in a basic search bar for perks so I don't have to scroll through pages as a match is gonna start, or basic…
-
Legendary skins
I know this is more so a nitpick, but here's my issue with them. They only change the appearance of the character. That sounds like a no brainier, but hear me out here. There's other games that would change the skin, along with adding new sound bytes and changing everything the character is. I know we can't do much about a…