In the in-game shop the character models are displayed properly. In the in-game lobby AND in-game trials(actual gameplay) a BUG affects the reflections on certain parts of character models. The screenshots I attached provide examples from three different character models with comparisons and handwritten notes (please…
For a brief amount of time the Onryo can teleport to a TV, from which a survivor has just picked up a tape successfully. (The survivor picked up the tape from the TV but the Onryo still managed to teleport to said TV)
It looks like Jonathan Byers is sharing the same facial animations with the base character Steve Harrington. It makes his face look really weird. I think you should consider this nitpick since the price for the character is 15 USD alongside the base character who costs 5 USD.
1.Prestige characters enough so that they have red animated backgrounds 2.Play a match, as either survivor or killer 3.You will notice that the red backgrounds are flickering like they had paused during the time of the match and now they are trying to catch up to some timer. Eventually if you wait enough (about 5 minutes)…
I would suggest that when the survivor manages to hit the skill check, THEN a skill check is triggered on killer's side. If the killer manages to hit the skill check then a loop begins until either the survivor or the killer fails the skill check. If the killer fails the skill check the survivor is freed and the killer is…