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Survivor Sign Language: How Do?
Me is killer. But me know thing. Sometime, puny survivor need to do, uhh... archive. In last trial there was Dwight. Me think he need, umm, how you say? White Glyph. But he was very, very scare. How does let Dwight know it is okay to do White Glyph? Me attack in air toward White Glyph. Dwight run. Me cannot point. Me…
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Should killers have a way to concede?
If you've had the misfortune as a survivor to be put into a game with a toxic killer with whom you'd rather not associate, it's pretty easy to suicide on the hook. If you've had the misfortune as a killer to be put into a game with a toxic SWF with whom you'd rather not associate, eat the matchmaking lock -OR- AFK (which…
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Will prestiging before the prestige change retroactively teach personal perks to other characters?
I want to know if I should hold off on prestiging before the change for this reason, but I'm not aware if this question has been answered yet.
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So, when is it open season for you?
For me, as a killer, if I hear ridiculous flashlight spam (like a playing card hitting the spokes of a bicycle wheel), or catch bags of tea multiple times mid-chase, the survivor rule book goes out the window. I will tunnel and camp that person to death -- blood points, grades, and MMR be damned. On the flip side, since I…
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What is the right way to deal with toxic survivors?
When my MMR gets too high, I often run into entire teams of complete #########. The frustration that comes from being outplayed can be kinda rough, but I've never found it unmanageable. What quickly becomes unmanageable is being outplayed by people that have the sportsmanship of eight-year-olds: incessant flashlight…
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Hex: Devour Networking
A Hex rooting its power on hope. The false hope of Survivors ignites your hunger. Each time a Survivor is rescued from a Hook when you are at least 24 metres away, Devour Hope receives 1 Token: 2 Tokens: 10 seconds after hooking a Survivor, gain a 3/4/5 % Haste Status Effect for the next 10 seconds. 3 Tokens: Survivors…
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I think I have a way Slender Man could work in DBD... what do you think?
SLENDER SICKNESS POWER The Faceless exists in an ethereal plane. It cannot walk or rotate except when using the Teleport ability. Survivors within proximity to The Faceless and looking in its direction while it is looking in theirs and it is not Teleporting will be overcome with Delusion over a short duration. As Delusion…
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What do you think about this for a NOED rework?
When the exit gates are powered, Hex: No One Escapes Death activates a dull totem with empowered Hex effects, one effect for each of your chosen Hex perks whether or not their totems were cleansed, and makes all remaining dull totems appear lit to Survivors. The empowered effects persist as long as at least one Survivor…