I've been trying with Bardic Inspiration, Hyperfocus, Stake Out, and Toolboxes lately. Something I've come to realize is that the inconsistency of skill checks makes these perks potentially overpowered, but usually very underpowered. Any skill check based perk is terrible unless you boost the rate with toolboxes(or…
No not bias towards survivors. Survivorship Bias. https://en.m.wikipedia.org/wiki/Survivorship_bias In short terms, survivorship bias is a statistical bias when interpreting data, where only certain data is collected because other sources don't "survive" to be collected. Now onto the meat of it. Dead by Daylight devs put a…
I see a lot of stuff about how killers couldn't mimic survivors because of SWF, or that it would be OP at low skill but UP at high skill. I have a mechanic suggestion that could work for this. It isn't a complete killer as it would probably need a second power, just this one power that would feel like a true mimic.…
I just got a weeklong ban for Unsportsmanlike Behavior. I was admittedly confused at first. I thought that meant harassment, which I don't do. But I checked the reports page. "UNSPORTSMANLIKE CONDUCT Botting Lag switching Disconnects (leaving the match before killed or sacrificed) - DO NOT REPORT For both Botting and Lag…
Had a random thought. Wraith has imperfect invisibility which can be seen by an observant survivor. He has no terror radius while invisible, but also cannot attack for a bit when exiting stealth. He's meant to be good at ambushing in exchange for mediocre chase potential. So what if he was allowed to attack or grab…
I'm sort of a killer main. I probably play killer 70% of the time, and survivor 30% of the time. And I noticed something. When I lose as killer, most of the time I have less fun than games where I lose as survivor. Even when I win as killer I can often end a game frustrated, but don't mind dying as survivor... except in 3…