-
Incorrect descriptions on some add-ons
So after the 5.3.0 item and add-on description rework there's a few add-ons that have different (removed or changed numbers) descriptions not being mentioned in the patch notes, check wiki to know what these add-ons are: Shattered S.T.A.R.S Badge (Nemesis): Has the pre-buff description of it claiming that the speed boost…
-
No description on Demogorgon's add-on
Demogorgon's add-on Violet Waxcap (green add-on that slightly increases the undetectable effect after coming out of portal) does not have a description, other than this code mess: @#ADDON_DEMOGORGON_VIOLETWAXCAP_NAME @#ADDON_Demogorgon_VioletWaxCap_DESC
-
No description on Demogorgon's add-on
Demogorgon's add-on Violet Waxcap (green add-on that slightly increases the undetectable effect after coming out of portal) does not have a description, other than this code mess: @#ADDON_DEMOGORGON_VIOLETWAXCAP_NAME @#ADDON_Demogorgon_VioletWaxCap_DESC
-
(PC - Nurse) No fatigue after being stunned by pallet after blinking
Steps to reproduce: Step 1: Play nurse Step 2: Blink Step 3: Get stunned by a pallet after you reappear from blink Step 4: You will have fatigue for a split second but after it the black edges disappear and you can do any action, like breaking a pallet and maybe blinking. This seems to happen almost every time
-
The meta and broken perks should be fixed/reworked/nerfed
I hate to see the same DH, DS, Corrupt every game on the same survivor/killer, I would want some variety on each survivor and killer I go against. And then the broken perks like Object of Obsession, maybe even WGLF? They are just miserable to go against.
-
Increased killer FoV
I find tracking survivors close to me hard and can barely see them, almost so that i get mition sickness. It would be a nice little change.
-
Breakable walls placements
When a map gets reworked the breakable walls are placed in spots where there was before a door hole. They should be in places that If they aren't broken, The map plays as before. But if they are broken they allow killer and survivor faster entry to a structure/loop. For example on Gas Heaven there are walls close to the…
-
Very low brightness in Freddy's dream world on Medium-Ultra graphics settings
Title is the problem. You can barely see the red stain as well.
-
Pig buff (yes another one)
To make ambush more suitable for, you know... ambushing. Make the roar come out After it's been fully charged to scare survivors off better. I get that you want to give survivors more counterplay but this would make pig a lot more unique than gf and wraith. Reverse bear traps should be looked at because big maps can work…
-
Survivors keep crashing/dcing
It doesn't do any sound so I'm not sure if it means they crashed, but this happens almost every game that someones game crashes or they disconnect.
-
Solidarity Buff/Quality of life update
I'm quite sure this has been suggested before but guess i'm gonna do it again: Solidarity: If an injured survivor heals you, it heals them at a 40/45/50% conversion rate
-
What is the point of buying killer head cosmetics?
You can only see it in lobby and SOME moris.
-
Why does Botany Knowledge affect self-healing?
Isn't Self-Care supposed to do that? Botany Knowledge is for healing others and Self-Care for self-healing
-
Why I think bad perks should be buffed/reworked more
I'm the guy that my friends know as who runs lucky break, flip-flop etc. and it's simply because I like variety. Instead of running the same meta perks every game I like discovering new things and trying them out. It's just hard because some perks are just very very bad, and feel like they never make an impact. I'm not…
-
Has translation been left behind?
I remember a steam post where people were asked to translate their language to make it a possibility that their language would be added to DbD. So the question is if translating is still a thing or not, or if it's going to be in the future.
-
Should DbD have so much Luck and RNG
It's not fun for each side that survivor can escape a Bear Trap in 3 seconds or 1 minute, or that sometimes you get a Reverse Bear Trap on your first search or on your fourth search.
-
Unnerving Presence buff suggestion
Unnerving Presence: Survivors within your terror radius can't perform Great Skill Checks With this it will prevent survivors that can hit Skill Checks well from benefiting from this perk
-
Trapper's P3 Mask
Platform - PC Description - Trapper's Prestige 3 Mask doesn't show the blood texture, this is with the lobby screen, in the trial & post-game screen As you can see here, I have selected the Bloody Evan mask but it seems to be identical to the default one, and your choice of body or weapon cosmetics doesn't seem to affect…
-
a Lovely War
Who is the girl in Huntress' animation, I heard she was kidnapped but I'm not entirely sure
-
Buff & Quality of Life difference
I'm not sure what is the difference of Buffing & a Quality of life update
-
Territorial Imperative buff suggestion
Territorial Imperative: When a survivors enters the basement you get an auditory warning (Like Premonition and Alert does)
-
Self-Care buff
This is not a rework, just a little buff. Self-Caring now ignores mangled status effect (except when using medkit). Quite simple, I don't think this will instantly make it meta op broken perk because it takes 32 seconds to heal yourself which you could use on valuable objective time. Botany Knowledge probably shouldn't…
-
Earlier End game collapse
Right now EGC starts when at least 1 exit Gate is fully opened. My idea would be to activate EGC when the gate reaches 85%, 80%, whatever number it shall be. This will prevent survivors from 99% exit Gates and going back and forth saving their teammates making it frustrating for everyone because it can make the game last…