Since the most recent patch (3.6.0) does Jeff's perk "Breakdown" cause hooks to permanently be destroyed or do they respawn? It doesn't say in the description anymore...
Which of these licensed killer cosmetics would you want to see added to the game?
An idea to balance chases to be more fair for the killer is to gain bloodlust after breaking a pallet while in a chase. Instead of getting looped for 5 gens, one way bloodlust could be improved is whenever a survivor throws a pallet down and runs, the killer would gain a stack. The way that chases are now survivors can…
Display the repair progress in % number while repairing gen. More use would come from this perk and it would be used more. Just something else to look at while repairing and for new players to know when the gens 25%, 50%, etc.. What do the people of the fog think about it?
When will we get these? What other outfits would everyone like to see added? Pig - Red and Black Robes with Hood Leatherface - Pretty Woman outfit and 2003 remake leatherface
It would make the map a bit more fun with more opportunities for interesting plays and add a special point of interest for the chapel. There were some players that could glitch past the debris filled stairs and go to the top and it looked fun to play up there, maybe having a large drop down like in Hawkin's Lab map. I hope…
MacMillan, Autohaven, and Coldwind realms all have 5 maps and the rest of the realms keep getting 1 or 2. It would be nice to see more variety in the realms we have currently. Is there any plans on creating more maps in the already existing realms?!
I had an idea a few months ago where the concept is Reverse Hex Totems. A perk like Hex Ruin won't be active but the totem will be lit. As soon as a survivor cleanses the totem, the hex perk will activate. This deters survivors from destroying a totem right away and makes them wary to keep lit totems as they won't know…