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Survivors should have their own abilities
They don't need to be busted or OP they could just be dumb things like each survivor has one of their perks built into them or something so there is a reason to play Quentin or Laurie. Survivor just feels boring and there isn't any individual identity for each survivor besides being a skin.
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Year 5 Roadmap
Am I blind and missed it or was there no year 5 road map
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Not losing Perks when Prestiging
Just something to make prestiging feel worth it
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Multiple Game Modes
Do you think there should be multiple game modes for the game? i.e a Hide and Seek game mode / 2 Killer v 8 Survivor / Hardcore (No Perks/Addons/Survivors Are Mori-able instantly) / Random Perks / Killer vs Killer Some ideas I found and thought of myself that could be cool for a weekly rotation and any of them avaliable…
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Survivor Identities
To keep it simple I think all Survivors should have their own unique passive. Nothing too big but a small buff with a small debuff to account for it. Some examples would be: Dwight: 5% increased Co-op Action Speed 5% decreased Solo Action Speed Meg: 5% Increased Run Speed (Does not stack with Sprinting i.e. Sprint Burst,…
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Survivor Bloodpoint Gain needs a Buff
Any Ideas on how to make BP Gain for Survivor equal to Killer?