I’ve got nothing to say except to the people who constantly give up for no reason. You make this game so much worse than it needs to be. I feel like it’s at least half of my games somebody gives up but not dc because they don’t want to get the penalty. They just stand there refusing to play. Why load on to DBD in the first…
Perk combos should be beneficial not necessary. For example, made for this and iron will. Both of these perks have good effects by themselves and have good synergy with each other, therefore it’s beneficial. However, self-care by itself is a huge time waster and detrimental therefore it is necessary to run botany with it…
For those who don’t know, buckle up now gives endurance for 10 seconds when you pick up a survivor from the ground, for both the downed survivor and the rescuer. In my opinion, I think this perk is healthy for this game. Ash finally has a good perk so it’s not a waste of money purchasing him. (His other perks are still…
Is it some sort of coding issue or something? Trying to do adept for all my killers and people dc because I down them.
Before the DS nerf (6.1.0) I can confidently say that it was a lot scarier and more risky to tunnel because of the existence of DS and that 5s stun. I’m not going to act like it was perfectly designed because there were flaws, such as it working endgame. However, it definitely made me think twice before picking up someone…
i don’t exactly remember when but i remember behaviour said they were going to buff twins a while ago yet we’ve heard nothing. are they still getting buffed?
Every one can unanimously agree that trapper is one of the weakest killers in dbd. The changes i’ll suggest would slightly buff him. These are not my original ideas but I agree with them. Let Trapper start with all his traps base-kit with no downside. Most Trapper games it’s impossible to go for a trap on the other side of…
a list of the bugged audio: pallet stun pallet break gen exploding no scream when hit (they didn’t have calm spirit) no injured noises (they didn’t have iron will) no picking up noise no wiggling noise no scream on hook no grunts of pain in the dying state (i know this is also a bug by itself but it can’t be a coincidence)…
I've already made a renewal perk buff request but I think that a lot of survivor and killer perks need a simple change to be good. Some of the difficult ones (such as beast of prey) I'm not going to do but the easier ones that I think the idea would be nice I will do. Keep in mind that some of these will be from the video…
This is a thought I have had for a while and I asked otzdarva what he thought about it and he said it could make it a really strong perk. The change is the way it activates instead of healing a full health state of another survivor it could work when you do a safe unhook. If the developers do not want to get rid of the…