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Legion_S_Tier

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Legion_S_Tier
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  • This is understandable however it is not directed to those players. It is to the people who suicide on hook after one chase or to the people who just don’t move when they see a killer they don’t like. You can usually tell when it’s rage vs irl stuff by looking at when they stop moving.
  • want to clarify when I said no reason I meant no valid reason. I just expressed it wrong
  • I want to clarify that when I mean no reason, I mean no valid reason. For example, if you have been slugged for the whole game then i understand why you would give up. But when you go in one chase and then stop playing and ######### on hook. I can’t imagine ANY good reason for that. If it’s irl problems why go through…
  • Guys stop falling for @Coffeecrashing he’s trolling to get on your nerves.
  • In that case, it would either be a worse MFT or WGLF.
  • I disagree, if someone gets revived in front of you, without FTP, it’s because you slugged them to create more pressure. This could be negated if you just pick up the survivor. Ik there are situations where you can’t, such as under a pallet but you’ll have a survivor down and you’ll be looping another one. Many perks are…
  • It wouldn’t really nerf FTP, it would just make it so it doesn’t work with buckle up.
  • Imo made for this shouldn’t have the endurance, and I think the endurance from wglf should be reworked.
  • Really unfortunate as well, i was happy that my ps4 trophies came to ps5 but I like the grind for achievements and now I’m getting them for free
  • Yeah I guess I can look forward to that
  • The bots will be nice but the problem is that it’s just annoying that I’m trying to do adept and a game where I’m doing really well and I can finally get it but then someone dcs for no reason and I either have to finish the game as fast as possible which you already know you’ll win or dc yourself which gives you a penalty.
  • I disagree with the fact it should work endgame. The purpose of the perk is to counter tunnelling, however in the endgame, everything is acceptable and you can’t really blame a killer for tunnelling if they’re securing a kill as it’s not like you’ve missed out on a match.
  • Unfortunately a lot of perks are band aids. For example, reassurance, unbreakable, OTR, etc. All of these perks are band aid fixes to camping, tunnelling and slugging.
  • The disabled power use is a thing I am seeing a bit in these posts and I haven’t thought of it however it would definitely make the perk a lot better than it is now.
  • That is a very interesting idea, however I feel like this would be a lot more brutal for the slow m1 killers such as trapper and pig, and not to frustrating for the stronger ones, such as blight and nurse. But then again current DS is like that anyway so it is a completely valid idea.
  • insidious/camping bubba never was and still isn’t funny. If your version of fun is to stand in front of a hook while other survivors do gens then what’s the point in playing dbd.
  • Trapper definitely has the potential to snowball. If i’m being honest most of the time I play trapper I win. But I disagree with the fact that he’s on the same level as some of the other low tier killers. For the 3 gen situation I don't think it would be too crazy as hag can do something quite similar and people still…
  • if he had the increased distance between traps and hooks i think it would be a great addition for him. And yes while the situation i mentioned is slightly unrealistic on some maps such as lerys or badham there are gens where only one person can use.
  • i’m not sure i would agree with that. i feel like you shouldn’t be injured from deactivating a trap basekit as there has to be some form of disabling his trap when you go against a basement trapper to make it not impossible to unhook. the trap resetting one seems a bit over the top as well because there are some traps you…
  • i’m not sure i just feel like it would take too long to do but if they were ever to do that i would not complain
  • that would be a great change but I don’t think bhvr would do that simply because of the amount of work it would take just for one add on
  • yes i 100% agree but focusing on 2-3 players isn’t tunnelling it’s just playing smart. I’m talking about when the killer just wants you dead and nobody else
  • I think your seeing this from one side only. Killers don't have to tunnel. Nobody is forcing anyone to tunnel and you can win many games without tunnelling. Also if killer is so miserable just don't play it. I get frustrated sometimes yes but I don't force myself to play killer. I either go on a different game or just play…
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