I had an idea for a Killer to have started as a Survivor long ago (or in the future). This would be a Survivor who won trials all the time. Looped the Killer for the five gens and would get saves off hooks. This would happen all the time and the Survivor got tired of the trials being too easy and boring. In one of the…
Ideas for “new” perk types. One is already in the game but more of them would be pretty cool, in my opinion of course. First type is “Conditional” perks. Perks that have a secondary effect under certain conditions. For example Soul Guard. Soul Guard grants Endurance for a few seconds after coming out of the dying state but…
Jack of all traits: Broken pallets and walls leave 1 wood shard. Picking up 4 will allow you to build a new pallet. New pallets do not drop wood shards. Sack of potatoes: killers take longer to pick up survivors and walk slower when carrying a survivor. Survivor scratch marks last 3 seconds longer due to the heavier…