If you look at it, there is no point for the basement to exist other than to facilitate camping (and make shack/main a higher risk place to go down against certain killers). If we decided we don't want camping in this game, the rational conclusion is the basement is a meaningless design and should be removed. In fact, the…
I know it's probably not an easy task to improve the bot's AI pathing (like stop it from running to the edge of the map all the time), but there are also some simple things that can be done, like can we make it fail less skill checks? It's very frustrating to have the bot heal you and it just keeps failing skill checks and…
After witnessing another dumb zombie stuck on a stone, I had this idea. What if we let the player be able to control the zombie and move it out of the spot? Not only would it solve the problem of AI stuck on things, it would also add a bit more fun interactivity with the zombies. The zombie moving speed add-ons would also…
It's like this both in game and in the menu.
It's a very simple QoL addition that would make the after match chat so much better knowing if someone has left or not. I can't remember how many times I'm waiting just in case the other person has something more to say.