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How Haddonfield can be this terrible?
Why did dev put a bush in every fence? It blocks the part and makes every fence become a god loop with 0 mindgame. Moreover, why this game still can generate these terrible double windows?? I understand that dev has a lot of important jobs to do in the list (key/mori adjustment, Dead Hard's network code rework, etc.) but…
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How do new Cannibal's add-ons work?
Since "Carburettor Tuning Guide" can automatically consumes all charges when triggering a chainsaw dash & slightly increases chainsaw dash duration (+0.5 secs). So what I understand about this add-on is each charge can increase chainsaw dash maximum duration for 2 secs. So the total chainsaw dash duration that you can get…
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Did devs already add MMR system or adjust matchmaking in this patch?
Before the update, survivor queue time is around 3-10 minutes and killer queue time is less than 10 seconds. After the update, survivor queue time is less than 10 seconds and killer queue time is longer than 5 minutes. Did they do something about matchmaking system??? I've read the patch note but didn't find any…
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How much speed that increased from toolboxes and add-ons in PTB?
Since the PTB patchnote only told us that toolboxes speed has been increased from live server. Can someone answer me how much speed that increased from toolboxes and add-ons as a percentage number please?
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New repair speed bonus from toolboxes in a percentage number
I used to asked question about "how 3.6.0. PTB repair speed bonus from toolboxes and add-ons work in a percentage number" in this forum since 19 February 2020 https://forum.deadbydaylight.com/en/discussion/131056/how-much-speed-that-increased-from-toolboxes-and-add-ons-in-ptb But no one answers me until now. Even wiki…
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Survivor perk idea - Concentrate
Concentrate Your repair, healing, sabotage, searching and cleansing speeds are increased by 10% for the duration of Trail. While repairing generators, healing survivors, sabotaging hooks(and traps), searching chests or cleansing totems, You are afflicted by the Blindness and Oblivious status effects. Any existing Blindness…
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How new gatekeeper emblem works?
I've read designer notes and PTB patch notes already but except the "addition score from exit gate" part, I'm still confusing about how it works or what makes it different from the old version. Can someone give some examples of how to calculate the score between both versions, please?
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Luck mechanics and Killer power
In my perspective, Luck mechanic is really weird in the current state. For every new chapter come to this game, Trapper still the only killer that affected by luck mechanic. I have some ideas that to buff him by remove the RNG from his bear trap and make it more constant but if I do that, luck mechanic will only affected…
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About the perks that can do something faster
After the Enduring change, I so confused about how the other perks worked. Because of Enduring used to "increase the recovery rate" from stun for 75% which means that total stun time while using this perk is stun time / ( recovery rate + perk buff ) = 2 / ( 1 + 0.75 ) = 1.14 sec ..and after the change that makes Enduring…