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Houndmaster injuring survivors from a distance
SUMMARY OF THE ISSUE: The Houndmaster was able to damage a survivor from across a room (one of the main buildings on Autohaven) as they were vaulting inflicting what appeared to be a basic attack without being near them PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Player was running and vaulted while…
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Why are there so many hooks on maps?
Before reading this, THIS IS NOT JUST "We should remove all of the hooks from maps", just me asking why Why is it that there are so many hooks on maps now? I don't think that the number has necessarily gone up just there density and proximity to one another. So why do we need to have so many?
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Lets make a list of things that we can remove because they are useless
First off, this a semi joke semi fix this post. Windows of Opportunity - Nothing on most of the maps to see, most of the time anyway Boon: Circle of Healing - Absolutely gutted, practically pointless Distortion - Extremely hard to charge, low max charge Cut Loose - 6 seconds is a tiny window and you have to be in a chase…
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Shrink maps and less vaults and pallets
As of recently maps seem to be getting smaller with pallets and vaults either disappearing or being turned into pointless spots where the killer can go around just as easily as if it wasn't there. What is the point of having objects to chase around when they are pointless to use. And before anyone says that you can still…
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So, about anticamp...
The new anticamp has helped with the issue of killers just surrounding the hook with the survivor on it. However, I would like to know why they have it disable during the endgame collapse. If the intention is to prevent camping, why does it disable at all? Does this mean that camping is allowed then?
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How does one avoid being chased immediately after getting unhooked?
I have been seeing a lot of killers rushing back at top speed to the unhooked survivor and immediately chased and downed again. How does one avoid this?
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Why are new killers and their perks so powerful?
As the title states, why? New killers such as the Unknown and Chucky are really powerful and perks such as weave attunement are so powerful that it makes the game not fun. Many of the newer killers can either teleport, attack survivors from ranges, or vault pallets and windows. The newer killers turn anything that the…
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Last Survivor Hook Escape
The last survivor in the match is always screwed. The amount of times that I have been the last survivor and not hooked once is more than I thought it would be, but no matter what you are basically screwed when you are hooked, why? Because you can't get yourself off the hook, not due to luck, but due to fact that the game…