Survivor ques are ridiculous for a few reasons. Primarily, the incentive to play killer is simply too low which I believe is more a problem of game balance than matchmaking. (Note: I suspect the devs have been unable to produce a decent MMR system due to the game being simply too unbalanced. That is, a player can be wildly…
Maybe it's already been suggested. FWIW I haven't seen it but I also don't spend a lot of time reading about the game. Lock picks. Change keys to lock picks. Once a survivor finds the hatch, the are required to pick it open similar to working a gen or removing a reverse bear trap. Green keys will require many skills checks…