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About the upcoming Anti-Face Camping Mechanic
When I was watching the anniversary stream, I was impressed that BHVR found a way to stop face camping without hurting fair Killers, until I heard one detail: The self-unhook bar slows down when a Survivor is near the hook. Why not have it stop? I can't think of any scenario where a face camping Killer is preventing an…
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The newest version of Dead Hard misses the point
So yes, the 6.7 version of Dead Hard is objectively weaker than the live version, being unuseable until its user is hooked for the first time, but all of the issues caused by the perks design remain unchanged. Dead Hard will still cause lose/lose situations for Killers at pallets Killers will still have to enage in the…
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What the Mid-Chapter changes are actually about
So, while decending into panic and hurling abuse against the devs is always fun, rewarding and constructive, lets take a step back and exermine the intents and effects of the announced Mid-Chapter changes with a healthy distance. Nobody can honestly claim that healing isn't out of control at the moment, hit and run…
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This game's update direction feels soley Survivor-focused
I started playing DBD in October, so forgive me if I am unaware of some year-long context, but from what have seen so far it seem like changes to the game are approached from a pure Survivor viewpoint, almost as if playing Survivor was seen as the normal way to play the game with playing Killer as some secondary mode. I…