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Beware of more Swamp bugs
Knocking down survivors next to objects appears to remove the ability to be able to pick them up. Try not to down them near any objects they are running next to.
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The reason why bloodlust was removed.
Bloodlust was removed and a MMR system was stealthily put in. The devs are trying to figure out an MMR system and bloodlust was likely messing with stats.
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Killer Instinct barely visible on new yamaoka map
Picture doesn't really do it justice, as I wanted to capture the true color, against the rocks or the wood of buildings it's barely noticeable. PC player Have played 2 old maps, don't have the same issue. Have not played the other reworked maps, though.
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Killer queue wait times.
I really don't understand why killer queue times are so bad, like 20+ minutes. There's actually no reason for this, even if there's more killers than survivors. It would have to be like 10-15 killers per survivor for this wait time. There's another game I play, world of warships, where you have 10 tiers of ships, +2/-2…
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Mechanics Abuse by mostly Chinese players.
Now this is something that I experience with non-chinese players, but it seems most players that do this, at the very least, have Chinese characters in their profile, and some of them say they're from China. These are all rank 1 top survivors, they'll run object of obsession and just spam fast vaults throughout the entire…
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The lack of a clear defined objective for killer enforces massive imbalances.
One of the major reasons why killer is so imbalanced and weak is because of lack of a clear defined objective. Devs have stated that they supposedly try to balance for 2ks, but it's very easy to depip even with a 3k as shown below If survivors' main objective is to do gens and escape and those award the most points and are…
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The Dev Update. A clever and deceptive overall buff for survivors.
So lets break this dev update down and understand how this will ultimately buff survivors and nerf killers. First of all, breakable walls, the devs have stated that these new breakable walls will be on the new map only, and not all the other maps in the game. This means, on average, you have what about 1/25 or so chance to…
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Killing and doing gens. A discussion about arbitrary objectives.
Why are perhaps the two most boring things to do in this game the stated objectives? I think perhaps this is a fundamental issue in this game and is also a fundamental reason why the game is so hard to balance. If I'm playing killer and the survivors just basically give up or aren't any good, it's not very fun for me to…